From 640693705326544bc05437c9788e8d3ef8f4f254 Mon Sep 17 00:00:00 2001 From: Peter0x44 Date: Thu, 20 Jun 2024 23:36:20 +0100 Subject: Make GUI look the same as it did before I'm not sure why, but setting the font and spacing in the rgs wasn't working. Just do it in code. --- assets/lavanda.rgs | Bin 4541 -> 0 bytes assets/style_lavanda.rgs | Bin 0 -> 4322 bytes main.c | 4 +++- 3 files changed, 3 insertions(+), 1 deletion(-) delete mode 100644 assets/lavanda.rgs create mode 100644 assets/style_lavanda.rgs diff --git a/assets/lavanda.rgs b/assets/lavanda.rgs deleted file mode 100644 index 3aa3e6f..0000000 Binary files a/assets/lavanda.rgs and /dev/null differ diff --git a/assets/style_lavanda.rgs b/assets/style_lavanda.rgs new file mode 100644 index 0000000..4b18673 Binary files /dev/null and b/assets/style_lavanda.rgs differ diff --git a/main.c b/main.c index fe26730..2b1677c 100644 --- a/main.c +++ b/main.c @@ -116,12 +116,14 @@ int main() { InitWindow(screenWidth, screenHeight, "DrawTexturePro Example"); SetTargetFPS(60); - GuiLoadStyle("assets/lavanda.rgs"); + GuiLoadStyle("assets/style_lavanda.rgs"); sampleSprite = LoadTexture("assets/kenney.png"); sourceCodeFont = LoadFontEx("assets/LiberationMono-Regular.ttf", fontSize, 0, 250); GuiSetFont(sourceCodeFont); + GuiSetStyle(DEFAULT, TEXT_SIZE, fontSize); + GuiSetStyle(DEFAULT, TEXT_SPACING, fontSpacing); for(i = 0; i < 21; i += 1) { codePreviewHighlight[i] = BEIGE; -- cgit v1.2.3