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-rw-r--r--cheatsheet/cheatsheet.html2
-rw-r--r--cheatsheet/cheatsheet_zh.html2
-rw-r--r--cheatsheet/raylib_cheatsheet_v5.0.pdfbin0 -> 982198 bytes
-rw-r--r--cheatsheet/raylib_structs.c2
-rw-r--r--cheatsheet/raymath_cheatsheet.html2
-rw-r--r--cheatsheet/tool/raylib.h2
-rw-r--r--cheatsheet/tool/raymath.h2
7 files changed, 6 insertions, 6 deletions
diff --git a/cheatsheet/cheatsheet.html b/cheatsheet/cheatsheet.html
index 48f5862..f513c00 100644
--- a/cheatsheet/cheatsheet.html
+++ b/cheatsheet/cheatsheet.html
@@ -188,7 +188,7 @@
</ul>
<div id="copyright">
- <p>raylib quick reference card - Copyright (c) 2013-2023 Ramon Santamaria (<a href="https://www.twitter.com/raysan5">@raysan5</a>)</p>
+ <p>raylib quick reference card - Copyright (c) 2013-2024 Ramon Santamaria (<a href="https://www.twitter.com/raysan5">@raysan5</a>)</p>
</div>
</div>
</body>
diff --git a/cheatsheet/cheatsheet_zh.html b/cheatsheet/cheatsheet_zh.html
index 8a5a68d..f277ce5 100644
--- a/cheatsheet/cheatsheet_zh.html
+++ b/cheatsheet/cheatsheet_zh.html
@@ -161,7 +161,7 @@
</div>
</div>
<div id="copyright">
- <p>raylib quick reference card - Copyright (c) 2013-2023 Ramon Santamaria (<a href="https://www.twitter.com/raysan5">@raysan5</a>)</p>
+ <p>raylib quick reference card - Copyright (c) 2013-2024 Ramon Santamaria (<a href="https://www.twitter.com/raysan5">@raysan5</a>)</p>
</div>
</div>
</body>
diff --git a/cheatsheet/raylib_cheatsheet_v5.0.pdf b/cheatsheet/raylib_cheatsheet_v5.0.pdf
new file mode 100644
index 0000000..16a7d3d
--- /dev/null
+++ b/cheatsheet/raylib_cheatsheet_v5.0.pdf
Binary files differ
diff --git a/cheatsheet/raylib_structs.c b/cheatsheet/raylib_structs.c
index 38101a4..460c4b4 100644
--- a/cheatsheet/raylib_structs.c
+++ b/cheatsheet/raylib_structs.c
@@ -19,7 +19,7 @@
struct Shader; // Shader
struct MaterialMap; // MaterialMap
struct Material; // Material, includes shader and maps
- struct Transform; // Transform, vectex transformation data
+ struct Transform; // Transform, vertex transformation data
struct BoneInfo; // Bone, skeletal animation bone
struct Model; // Model, meshes, materials and animation data
struct ModelAnimation; // ModelAnimation
diff --git a/cheatsheet/raymath_cheatsheet.html b/cheatsheet/raymath_cheatsheet.html
index 36d1fac..f4ceba0 100644
--- a/cheatsheet/raymath_cheatsheet.html
+++ b/cheatsheet/raymath_cheatsheet.html
@@ -103,7 +103,7 @@
</ul>
<div id="copyright">
- <p>raylib quick reference card - Copyright (c) 2013-2023 Ramon Santamaria (<a href="https://www.twitter.com/raysan5">@raysan5</a>)</p>
+ <p>raylib quick reference card - Copyright (c) 2013-2024 Ramon Santamaria (<a href="https://www.twitter.com/raysan5">@raysan5</a>)</p>
</div>
</div>
</body>
diff --git a/cheatsheet/tool/raylib.h b/cheatsheet/tool/raylib.h
index 1c4c4a0..4703b92 100644
--- a/cheatsheet/tool/raylib.h
+++ b/cheatsheet/tool/raylib.h
@@ -57,7 +57,7 @@
* raylib is licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software:
*
-* Copyright (c) 2013-2023 Ramon Santamaria (@raysan5)
+* Copyright (c) 2013-2024 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/cheatsheet/tool/raymath.h b/cheatsheet/tool/raymath.h
index ff60170..d915703 100644
--- a/cheatsheet/tool/raymath.h
+++ b/cheatsheet/tool/raymath.h
@@ -30,7 +30,7 @@
*
* LICENSE: zlib/libpng
*
-* Copyright (c) 2015-2023 Ramon Santamaria (@raysan5)
+* Copyright (c) 2015-2024 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.