From 91bc23ef6bc12949e89ebd9fb0fb927ff9fab77c Mon Sep 17 00:00:00 2001 From: monster_brain Date: Thu, 24 Jan 2019 22:36:49 +0530 Subject: hover effect for platforms and bindings thumbs changed .. - few layout changes for platforms . --- images/bindings/bind_more.png | Bin 0 -> 1912 bytes index.html | 31 +++++++++---------------------- 2 files changed, 9 insertions(+), 22 deletions(-) create mode 100644 images/bindings/bind_more.png diff --git a/images/bindings/bind_more.png b/images/bindings/bind_more.png new file mode 100644 index 0000000..b18e0e8 Binary files /dev/null and b/images/bindings/bind_more.png differ diff --git a/index.html b/index.html index 5580d70..db6bc76 100644 --- a/index.html +++ b/index.html @@ -47,12 +47,12 @@ @@ -102,29 +102,16 @@

raylib supports multiple target platforms, it has been tested in the following platforms but, technically, any platform that supports C language and OpenGL graphics is valid for raylib or can be very easily ported to.


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- _________________________ desktop _________________________ -

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windows platform linux platform macos platform freebsd platform + raspberrypi platform raspberrypi desktop platform -
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- __________________ mobile & misc devices __________________ -

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android platform html5 platform - raspberrypi platform

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You can code using raylib in multiple languages! Some raylib users have created raylib bindings to multiple languages. Here's a list of the bindings I'm aware of


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c-sharp raylib binding python raylib binding @@ -142,7 +129,7 @@ java raylib binding lua raylib binding go raylib binding - ... [more] + more raylib bindings

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