From a71beb2be6f9f9da7db9742d24b4d5c712281345 Mon Sep 17 00:00:00 2001 From: r00ster <35064754+r00ster91@users.noreply.github.com> Date: Tue, 31 Jul 2018 16:55:20 +0200 Subject: Fix little typos --- index.html | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/index.html b/index.html index afa4431..776622e 100644 --- a/index.html +++ b/index.html @@ -87,7 +87,7 @@

raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Allegro and SDL have also been used as reference.


-

NOTE for ADVENTURERS: raylib is a programming library to learn videogames programming; no fancy interface, no visual helpers, no auto-debugging... just coding in the most pure spartan-programmers way. Are you ready to learn? Jump to code examples!.

+

NOTE for ADVENTURERS: raylib is a programming library to learn videogames programming; no fancy interface, no visual helpers, no auto-debugging... just coding in the most pure spartan-programmers way. Are you ready to learn? Jump to code examples!


raylib supported platforms
@@ -110,7 +110,7 @@ - Powerful math module for Vector, Matrix and Quaternion operations: [raymath]
- Audio loading and playing with streaming support (WAV, OGG, MP3, FLAC, XM, MOD)
- VR stereo rendering support with configurable HMD device parameters
- - Bindings to Lua (raylib-lua), Go (raylib-go) and more!.
+ - Bindings to Lua (raylib-lua), Go (raylib-go) and more!

raylib architechture @@ -139,4 +139,4 @@ ga('send', 'pageview'); - \ No newline at end of file + -- cgit v1.2.3