From b5a254452af9acaea801fafa50253f96893e246e Mon Sep 17 00:00:00 2001 From: raysan5 Date: Mon, 23 Oct 2017 01:11:20 +0200 Subject: Improved features list --- index.html | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/index.html b/index.html index 472f927..df13821 100644 --- a/index.html +++ b/index.html @@ -95,16 +95,16 @@
- Written in plain C code (C99) in PascalCase/camelCase notation
- Hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES 2.0)
- - Unique OpenGL abstraction layer (usable as standalone module): [rlgl]
+ - Unique OpenGL abstraction layer (usable as standalone module): [rlgl]
- Powerful fonts module with SpriteFonts support (XNA fonts, AngelCode fonts, TTF)
- Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC)
- - Basic 3d support for Geometrics, Models, Billboards, Heightmaps ann Cubicmaps
- - Flexible Materials system, supporting classic maps and PBR maps
+ - Full 3d support for 3d Shapes, Models, Billboards, Heightmaps and more!
+ - Flexible Materials system, supporting classic maps and PBR maps
- Shaders support, including Model shaders and Postprocessing shaders
- - Powerful math module for Vector, Matrix and Quaternion operations: [raymath]
+ - Powerful math module for Vector, Matrix and Quaternion operations: [raymath]
- Audio loading and playing with streaming support (WAV, OGG, FLAC, XM, MOD)
- - Multiple platforms support: Windows, Linux, Mac, Android, Raspberry Pi and HTML5
- - VR stereo rendering support with configurable HMD device parameters
+ - Multiple platforms support: Windows, Linux, Mac, Android, Raspberry Pi and HTML5
+ - VR stereo rendering support with configurable HMD device parameters
- Minimal external dependencies (GLFW3, OpenGL, OpenAL)
- Complete bindings to Lua (raylib-lua) and Go (raylib-go).
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