From ce02aa4a55a68b0cee7491d1a9f03663b911200f Mon Sep 17 00:00:00 2001 From: Ray Date: Sun, 22 May 2022 23:44:34 +0200 Subject: REVIEWED index and links --- images/bindings/bind_zig.png | Bin 0 -> 1579 bytes images/raylibtech/rrespacker_128x128.png | Bin 0 -> 557 bytes index.html | 31 ++++++++++++++++--------------- 3 files changed, 16 insertions(+), 15 deletions(-) create mode 100644 images/bindings/bind_zig.png create mode 100644 images/raylibtech/rrespacker_128x128.png diff --git a/images/bindings/bind_zig.png b/images/bindings/bind_zig.png new file mode 100644 index 0000000..54a0074 Binary files /dev/null and b/images/bindings/bind_zig.png differ diff --git a/images/raylibtech/rrespacker_128x128.png b/images/raylibtech/rrespacker_128x128.png new file mode 100644 index 0000000..6b94b54 Binary files /dev/null and b/images/raylibtech/rrespacker_128x128.png differ diff --git a/index.html b/index.html index 99a2ebb..f88101a 100644 --- a/index.html +++ b/index.html @@ -67,11 +67,11 @@

raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? Check raylib cheatsheet


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NOTE for ADVENTURERS: raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging... just coding in the most pure spartan-programmers way. Are you ready to learn? Jump to raylib code examples!

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NOTE for ADVENTURERS: raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging... just coding in pure spartan-programmers way. Are you ready to learn? Jump to raylib code examples!


raylib awards


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raylib has received several recognitions in the last years and many people have written about the library. Here there are the main awards received from Google and Epic Games.

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raylib has received several recognitions in the last years. Here there some awards received from Google and Epic Games.


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raylib supported platforms


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raylib supports multiple target platforms, it has been tested in the following platforms but, technically, any platform that supports C language and OpenGL graphics is valid for raylib or can be very easily ported to.

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raylib supports multiple target platforms, it has been tested in the following ones but, technically, any platform that supports C language and OpenGL graphics (or similar) can run raylib or it can be very easily ported to.


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raylib language bindings


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You can use raylib in multiple languages (more than 50!). Here it is a list with some of the raylib bindings:

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You can use raylib with multiple programming languages, there are +60 bindings!. Here it is a list with some of them:


c-sharp raylib binding go raylib binding - python raylib binding - ruby raylib binding lua raylib binding + python raylib binding rust raylib binding + zig raylib binding + odin raylib binding more raylib bindings
@@ -122,20 +123,19 @@
- OpenGL abstraction layer - 3D math library - miniaudio wrapper - immediate-mode gui library - resources packer - 2d physics library - png chunks editor + OpenGL abstraction layer + 3D math library + miniaudio wrapper + immediate-mode gui library + png chunks editor + resources packer

raylib technologies tools


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raylib is the base technology for raylib technologies tools development! Several multiplatform tools have been developed using raylib and raygui. Check them out!

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raylib is the base technology for raylib technologies tools development! Several multiplatform tools have been developed using raylib and raygui. Check them out!


@@ -150,6 +150,7 @@ raygui styles editor raygui layout editor raygui icons editor + rres resource packer

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raylib architecture


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raylib is a highly modular library. Everything is contained within a small number of well defined, specific and self-contained modules, named accordingly to its primary functionality. Note that some of those modules can be used in standalone mode.

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raylib is a highly modular library. Everything is contained within a small number of well defined, specific and self-contained modules, named accordingly to its primary functionality. Note that some of those modules can be used in standalone mode, independently of raylib library.

raylib architecture
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