From 2ab8d855c71a7538f0fbdc223eec05a560121eac Mon Sep 17 00:00:00 2001 From: Ray Date: Wed, 13 Dec 2017 20:10:52 +0100 Subject: Reviewed example for coherence with comments --- examples/src/shaders/shaders_model_shader.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'examples') diff --git a/examples/src/shaders/shaders_model_shader.c b/examples/src/shaders/shaders_model_shader.c index f1a349c..b0ad1fd 100644 --- a/examples/src/shaders/shaders_model_shader.c +++ b/examples/src/shaders/shaders_model_shader.c @@ -12,7 +12,7 @@ * This example has been created using raylib 1.3 (www.raylib.com) * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) * -* Copyright (c) 2014 Ramon Santamaria (@raysan5) +* Copyright (c) 2014-2017 Ramon Santamaria (@raysan5) * ********************************************************************************************/ @@ -42,7 +42,7 @@ int main() Vector3 position = { 0.0f, 0.0f, 0.0f }; // Set model position - SetCameraMode(camera, CAMERA_FREE); // Set an orbital camera mode + SetCameraMode(camera, CAMERA_ORBITAL); // Set an orbital camera mode SetTargetFPS(60); // Set our game to run at 60 frames-per-second //-------------------------------------------------------------------------------------- -- cgit v1.2.3