// Font loading/unloading functions Font GetFontDefault(void); // Get the default Font Font LoadFont(const char *fileName); // Load font from file into GPU memory (VRAM) Font LoadFontEx(const char *fileName, int fontSize, int *fontChars, int charsCount); // Load font from file with extended parameters Font LoadFontFromImage(Image image, Color key, int firstChar); // Load font from Image (XNA style) Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *fontChars, int charsCount); // Load font from memory buffer CharInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *fontChars, int charsCount, int type); // Load font data for further use Image GenImageFontAtlas(const CharInfo *chars, Rectangle **recs, int charsCount, int fontSize, int padding, int packMethod); // Generate image font atlas using chars info void UnloadFontData(CharInfo *chars, int charsCount); // Unload font chars info data (RAM) void UnloadFont(Font font); // Unload Font from GPU memory (VRAM) // Text drawing functions void DrawFPS(int posX, int posY); // Shows current FPS void DrawText(const char *text, int posX, int posY, int fontSize, Color color); // Draw text (using default font) void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint); // Draw text using font and additional parameters void DrawTextRec(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint); // Draw text using font inside rectangle limits void DrawTextRecEx(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint, int selectStart, int selectLength, Color selectTint, Color selectBackTint); // Draw text using font inside rectangle limits with support for text selection void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSize, Color tint); // Draw one character (codepoint) // Text misc. functions int MeasureText(const char *text, int fontSize); // Measure string width for default font Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing); // Measure string size for Font int GetGlyphIndex(Font font, int codepoint); // Get index position for a unicode character on font // Text strings management functions (no utf8 strings, only byte chars) // NOTE: Some strings allocate memory internally for returned strings, just be careful! int TextCopy(char *dst, const char *src); // Copy one string to another, returns bytes copied bool TextIsEqual(const char *text1, const char *text2); // Check if two text string are equal unsigned int TextLength(const char *text); // Get text length, checks for '\0' ending const char *TextFormat(const char *text, ...); // Text formatting with variables (sprintf style) const char *TextSubtext(const char *text, int position, int length); // Get a piece of a text string char *TextReplace(char *text, const char *replace, const char *by); // Replace text string (memory must be freed!) char *TextInsert(const char *text, const char *insert, int position); // Insert text in a position (memory must be freed!) const char *TextJoin(const char **textList, int count, const char *delimiter); // Join text strings with delimiter const char **TextSplit(const char *text, char delimiter, int *count); // Split text into multiple strings void TextAppend(char *text, const char *append, int *position); // Append text at specific position and move cursor! int TextFindIndex(const char *text, const char *find); // Find first text occurrence within a string const char *TextToUpper(const char *text); // Get upper case version of provided string const char *TextToLower(const char *text); // Get lower case version of provided string const char *TextToPascal(const char *text); // Get Pascal case notation version of provided string int TextToInteger(const char *text); // Get integer value from text (negative values not supported) char *TextToUtf8(int *codepoints, int length); // Encode text codepoint into utf8 text (memory must be freed!) // UTF8 text strings management functions int *GetCodepoints(const char *text, int *count); // Get all codepoints in a string, codepoints count returned by parameters int GetCodepointsCount(const char *text); // Get total number of characters (codepoints) in a UTF8 encoded string int GetNextCodepoint(const char *text, int *bytesProcessed); // Returns next codepoint in a UTF8 encoded string; 0x3f('?') is returned on failure const char *CodepointToUtf8(int codepoint, int *byteLength); // Encode codepoint into utf8 text (char array length returned as parameter)