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<!doctypehtml><html lang=EN-us><head><meta charset=utf-8><meta content="text/html; charset=utf-8"http-equiv=Content-Type><title>models mesh generation</title><meta content="models mesh generation"name=title><meta content="raylib example - procedural mesh generation
*
* Example originally created with raylib 1.8, last time updated with raylib 4.0
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2017-2023 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
#include "raylib.h"
#define NUM_MODELS 9 // Parametric 3d shapes to generate
static Mesh GenMeshCustom(void); // Generate a simple triangle mesh from code
//------------------------------------------------------------------------------------
// Program main entry point
//------------------------------------------------------------------------------------
int main(void)
{
// Initialization
//--------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [models] example"name=description><meta content="raylib, programming, examples, html5, C, C++, library, learn, games, videogames"name=keywords><meta content="width=device-width"name=viewport><meta content=website property=og:type><meta content="models mesh generation"property=og:title><meta content=image/png property=og:image:type><meta content="raylib example - procedural mesh generation
*
* Example originally created with raylib 1.8, last time updated with raylib 4.0
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2017-2023 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
#include "raylib.h"
#define NUM_MODELS 9 // Parametric 3d shapes to generate
static Mesh GenMeshCustom(void); // Generate a simple triangle mesh from code
//------------------------------------------------------------------------------------
// Program main entry point
//------------------------------------------------------------------------------------
int main(void)
{
// Initialization
//--------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [models] example"property=og:image:alt><meta content=https://raw.githubusercontent.com/raysan5/raylib/master/examples/models/models_mesh_generation.png property=og:image><meta content="raylib - models_mesh_generation"property=og:site_name><meta content=https://www.raylib.com/examples/models/models_mesh_generation.html property=og:url><meta content="raylib example - procedural mesh generation
*
* Example originally created with raylib 1.8, last time updated with raylib 4.0
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2017-2023 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
#include "raylib.h"
#define NUM_MODELS 9 // Parametric 3d shapes to generate
static Mesh GenMeshCustom(void); // Generate a simple triangle mesh from code
//------------------------------------------------------------------------------------
// Program main entry point
//------------------------------------------------------------------------------------
int main(void)
{
// Initialization
//--------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [models] example"property=og:description><meta content=summary_large_image name=twitter:card><meta content=@raysan5 name=twitter:site><meta content="models mesh generation"name=twitter:title><meta content=https://raw.githubusercontent.com/raysan5/raylib/master/examples/models/models_mesh_generation.png name=twitter:image><meta content="raylib example - procedural mesh generation
*
* Example originally created with raylib 1.8, last time updated with raylib 4.0
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2017-2023 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
#include "raylib.h"
#define NUM_MODELS 9 // Parametric 3d shapes to generate
static Mesh GenMeshCustom(void); // Generate a simple triangle mesh from code
//------------------------------------------------------------------------------------
// Program main entry point
//------------------------------------------------------------------------------------
int main(void)
{
// Initialization
//--------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [models] example"name=twitter:image:alt><meta content=https://www.raylib.com/examples/models/models_mesh_generation.html name=twitter:url><meta content="raylib example - procedural mesh generation
*
* Example originally created with raylib 1.8, last time updated with raylib 4.0
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2017-2023 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
#include "raylib.h"
#define NUM_MODELS 9 // Parametric 3d shapes to generate
static Mesh GenMeshCustom(void); // Generate a simple triangle mesh from code
//------------------------------------------------------------------------------------
// Program main entry point
//------------------------------------------------------------------------------------
int main(void)
{
// Initialization
//--------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [models] example"name=twitter:description><link href=https://www.raylib.com/favicon.ico rel="shortcut 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