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authorraysan5 <[email protected]>2017-10-14 00:13:23 +0200
committerraysan5 <[email protected]>2017-10-14 00:13:23 +0200
commit5430d5d52e61ce5cd7e02d99b5d98f8fc56ddb28 (patch)
tree9e76b9af02ecb98679635139bffd6166ea580a13
parent975e611bb8454d35ebcae680d33eb031a953c71d (diff)
downloadraylib-5430d5d52e61ce5cd7e02d99b5d98f8fc56ddb28.tar.gz
raylib-5430d5d52e61ce5cd7e02d99b5d98f8fc56ddb28.zip
Review Makefiles
-rw-r--r--examples/Makefile253
-rw-r--r--src/Makefile203
-rw-r--r--templates/standard_game/Makefile308
3 files changed, 332 insertions, 432 deletions
diff --git a/examples/Makefile b/examples/Makefile
index 5f13846d..0ac51050 100644
--- a/examples/Makefile
+++ b/examples/Makefile
@@ -1,8 +1,6 @@
#**************************************************************************************************
#
-# raylib makefile for desktop platforms, Raspberry Pi and HTML5 (emscripten)
-#
-# NOTE: By default examples are compiled using raylib static library and OpenAL Soft shared library
+# raylib makefile for Desktop platforms, Raspberry Pi, Android and HTML5
#
# Copyright (c) 2013-2017 Ramon Santamaria (@raysan5)
#
@@ -25,19 +23,34 @@
.PHONY: all clean
-# define raylib platform to compile for
-# possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB
+# Define required raylib variables
# WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop()
PLATFORM ?= PLATFORM_DESKTOP
+RAYLIB_PATH ?= ..
+PROJECT_NAME ?= raylib_example
+
+ifeq ($(PLATFORM),PLATFORM_RPI)
+ RAYLIB_PATH ?= /home/pi/raylib
+endif
+
+# Library type used for raylib and OpenAL Soft: STATIC (.a) or SHARED (.so/.dll)
+# NOTE: Libraries should be provided in the selected form
+RAYLIB_LIBTYPE ?= STATIC
+OPENAL_LIBTYPE ?= STATIC
-# determine PLATFORM_OS in case PLATFORM_DESKTOP selected
+# On PLATFORM_WEB force OpenAL Soft shared library
+ifeq ($(PLATFORM),PLATFORM_WEB)
+ OPENAL_LIBTYPE = SHARED
+endif
+
+# Determine PLATFORM_OS in case PLATFORM_DESKTOP selected
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
# No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows
ifeq ($(OS),Windows_NT)
PLATFORM_OS=WINDOWS
LIBPATH=win32
else
- UNAMEOS:=$(shell uname)
+ UNAMEOS=$(shell uname)
ifeq ($(UNAMEOS),Linux)
PLATFORM_OS=LINUX
LIBPATH=linux
@@ -50,32 +63,6 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
endif
endif
-# define OpenAL Soft library type: STATIC (.a) or SHARED (.so/.dll)
-# NOTE: OpenAL Soft library should be provided in the selected form
-OPENAL_LIBTYPE ?= STATIC
-
-# on PLATFORM_WEB force OpenAL Soft shared library
-ifeq ($(PLATFORM),PLATFORM_WEB)
- OPENAL_LIBTYPE = SHARED
-endif
-
-# define default raylib path for include and library search
-ifeq ($(PLATFORM),PLATFORM_DESKTOP)
- ifeq ($(PLATFORM_OS),WINDOWS)
- RAYLIB_PATH ?= C:\raylib\raylib
- endif
- ifeq ($(PLATFORM_OS),LINUX)
- RAYLIB_PATH ?= ..
- endif
- ifeq ($(PLATFORM_OS),OSX)
- RAYLIB_PATH ?= ..
- endif
-endif
-ifeq ($(PLATFORM),PLATFORM_RPI)
- RAYLIB_PATH ?= /home/pi/raylib
-endif
-
-
ifeq ($(PLATFORM),PLATFORM_RPI)
# RPI cross-compiler
RPI_CROSS_COMPILE ?= NO
@@ -91,16 +78,27 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
export PATH=$(EMSDK_PATH);$(EMSDK_PATH)\clang\$(CLANG_VERSION);$(EMSDK_PATH)\node\$(NODE_VERSION)\bin;$(EMSDK_PATH)\python\$(PYTHON_VERSION);$(EMSDK_PATH)\emscripten\$(EMSCRIPTEN_VERSION);C:\raylib\MinGW\bin:$$(PATH)
EMSCRIPTEN=$(EMSDK_PATH)\emscripten\$(EMSCRIPTEN_VERSION)
endif
-ifeq ($(PLATFORM),PLATFORM_ANDROID)
- # Android required path variables
- ANDROID_NDK = C:/android-ndk
- ANDROID_TOOLCHAIN = C:/android_toolchain_arm_api16
- # Android architecture: ARM or ARM64
- ANDROID_ARCH ?= ARM
+# Define raylib release directory for compiled library
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+ ifeq ($(PLATFORM_OS),WINDOWS)
+ RAYLIB_RELEASE = $(RAYLIB_PATH)/release/win32/mingw32
+ endif
+ ifeq ($(PLATFORM_OS),LINUX)
+ RAYLIB_RELEASE = $(RAYLIB_PATH)/release/linux
+ endif
+ ifeq ($(PLATFORM_OS),OSX)
+ RAYLIB_RELEASE = $(RAYLIB_PATH)/release/osx
+ endif
+endif
+ifeq ($(PLATFORM),PLATFORM_WEB)
+ RAYLIB_RELEASE = $(RAYLIB_PATH)/release/html5
+endif
+ifeq ($(PLATFORM),PLATFORM_RPI)
+ RAYLIB_RELEASE = $(RAYLIB_PATH)/release/rpi
endif
-# default C compiler: gcc
+# Define default C compiler: gcc
CC = gcc
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
@@ -119,18 +117,17 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
# HTML5 emscripten compiler
CC = emcc
endif
-ifeq ($(PLATFORM),PLATFORM_ANDROID)
- # Android toolchain (must be provided for desired architecture and compiler)
- # NOTE: gcc compiler is being deprecated at Android NDK r16
- ifeq ($(ANDROID_ARCH),ARM)
- CC = $(ANDROID_TOOLCHAIN)/bin/arm-linux-androideabi-clang
- endif
- ifeq ($(ANDROID_ARCH),ARM64)
- CC = $(ANDROID_TOOLCHAIN)/bin/aarch64-linux-android-clang
- endif
+
+# Define default make program: Mingw32-make
+MAKE = mingw32-make
+
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+ ifeq ($(PLATFORM_OS),LINUX)
+ MAKE = make
+ endif
endif
-# define compiler flags:
+# Define compiler flags:
# -O1 defines optimization level
# -Og enable debugging
# -s strip unnecessary data from build
@@ -139,10 +136,10 @@ endif
# -std=gnu99 defines C language mode (GNU C from 1999 revision)
# -fgnu89-inline declaring inline functions support (GCC optimized)
# -Wno-missing-braces ignore invalid warning (GCC bug 53119)
-# -D_DEFAULT_SOURCE use with -std=c99
-CFLAGS += -O1 -s -Wall -std=c99
+# -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
+CFLAGS += -O1 -s -Wall -std=c99 -D_DEFAULT_SOURCE -fgnu89-inline -Wno-missing-braces
-# additional flags for compiler (if desired)
+# Additional flags for compiler (if desired)
#CFLAGS += -Wextra -Wmissing-prototypes -Wstrict-prototypes
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),WINDOWS)
@@ -155,154 +152,85 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
endif
endif
ifeq ($(PLATFORM),PLATFORM_RPI)
- CFLAGS += -std=gnu99 -fgnu89-inline
+ CFLAGS += -std=gnu99
endif
ifeq ($(PLATFORM),PLATFORM_WEB)
- # -O2 # if used, also set --memory-init-file 0
- # --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
- # -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing
- # -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
- # --preload-file file.res # embbed file.res resource into .data file
- CFLAGS += -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 --profiling
-endif
-ifeq ($(PLATFORM),PLATFORM_ANDROID)
- # Compiler flags for arquitecture
- CFLAGS += -march=armv7-a -mfloat-abi=softfp -mfpu=vfpv3-d16
- # Compilation functions attributes options
- CFLAGS += -ffunction-sections -funwind-tables -fstack-protector-strong -fPIC
- # Compiler options for the linker
- CFLAGS += -Wa,--noexecstack -Wformat -Werror=format-security -no-canonical-prefixes
- # Preprocessor macro definitions
- CFLAGS += -DANDROID -DPLATFORM_ANDROID -D__ANDROID_API__=16
-endif
-
-# define raylib release directory for compiled library
-ifeq ($(PLATFORM),PLATFORM_DESKTOP)
- ifeq ($(PLATFORM_OS),WINDOWS)
- RAYLIB_RELEASE = $(RAYLIB_PATH)/release/win32/mingw32
- endif
- ifeq ($(PLATFORM_OS),LINUX)
- RAYLIB_RELEASE = $(RAYLIB_PATH)/release/linux
- endif
- ifeq ($(PLATFORM_OS),OSX)
- RAYLIB_RELEASE = $(RAYLIB_PATH)/release/osx
- endif
-endif
-ifeq ($(PLATFORM),PLATFORM_RPI)
- RAYLIB_RELEASE = $(RAYLIB_PATH)/release/rpi
-endif
-ifeq ($(PLATFORM),PLATFORM_WEB)
- RAYLIB_RELEASE = $(RAYLIB_PATH)/release/html5
-endif
-ifeq ($(PLATFORM),PLATFORM_ANDROID)
- ifeq ($(ANDROID_ARCH),ARM)
- RAYLIB_RELEASE = $(RAYLIB_PATH)/release/android/armeabi-v7a
- endif
- ifeq ($(ANDROID_ARCH),ARM64)
- RAYLIB_RELEASE = $(RAYLIB_PATH)/release/android/arm64-v8a
- endif
+ # -O2 # if used, also set --memory-init-file 0
+ # --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
+ # -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing
+ # -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
+ # -s USE_PTHREADS=1 # multithreading support
+ CFLAGS += -s USE_GLFW=3 -s ASSERTIONS=1 --profiling TOTAL_MEMORY=16777216 --preload-file resources
endif
-# define any directories containing required header files
-INCLUDE_PATHS = -I. -I$(RAYLIB_RELEASE) -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external
+# Define include paths for required headers
+# NOTE: Several external required libraries (stb and others)
+INCLUDE_PATHS = -I. -I$(RAYLIB_PATH)/release/include -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external
-ifeq ($(PLATFORM),PLATFORM_DESKTOP)
- ifeq ($(PLATFORM_OS),WINDOWS)
- # external libraries headers (GLFW3 and OpenAL Soft)
- INCLUDE_PATHS += -I$(RAYLIB_PATH)/src/external/glfw3/include
- INCLUDE_PATHS += -I$(RAYLIB_PATH)/src/external/openal_soft/include
- endif
- ifeq ($(PLATFORM_OS),LINUX)
- # you may optionally create this directory and install raylib
- # and related headers there. Edit ../src/Makefile appropriately.
- INCLUDE_PATHS += -I/usr/local/include/raylib
- endif
- ifeq ($(PLATFORM_OS),OSX)
- # additional directories for MacOS
- endif
-endif
+# Define additional directories containing required header files
ifeq ($(PLATFORM),PLATFORM_RPI)
- INCLUDE_PATHS += -I../src -I/opt/vc/include
- INCLUDE_PATHS += -I/opt/vc/include/interface/vmcs_host/linux
+ # RPI requried libraries
+ INCLUDE_PATHS += -I/opt/vc/include
+ INCLUDE_PATHS += -I/opt/vc/include/interface/vmcs_host/linux
INCLUDE_PATHS += -I/opt/vc/include/interface/vcos/pthreads
endif
-ifeq ($(PLATFORM),PLATFORM_WEB)
- # GLFW3 library
- INCLUDE_PATHS += -Iexternal/glfw3/include
-endif
-ifeq ($(PLATFORM),PLATFORM_ANDROID)
- # Android required libraries
- INCLUDE_PATHS += -I$(ANDROID_TOOLCHAIN)/sysroot/usr/include
- # Include android_native_app_glue.h
- INCLUDE_PATHS += -Iexternal/android/native_app_glue
- #INCLUDE_PATHS += -I$(ANDROID_NDK)/sources/android/native_app_glue
-endif
-# define library paths containing required libs
+# Define library paths containing required libs
LDFLAGS = -L. -L$(RAYLIB_RELEASE) -L$(RAYLIB_PATH)/src
-ifeq ($(PLATFORM),PLATFORM_DESKTOP)
- # add standard directories for GNU/Linux
- ifeq ($(PLATFORM_OS),WINDOWS)
- # external libraries to link with (GLFW3 and OpenAL Soft)
- LDFLAGS += -L$(RAYLIB_PATH)/src/external/glfw3/lib/$(LIBPATH)
- LDFLAGS += -L$(RAYLIB_PATH)/src/external/openal_soft/lib/$(LIBPATH)
- endif
-endif
ifeq ($(PLATFORM),PLATFORM_RPI)
LDFLAGS += -L/opt/vc/lib
endif
-# define any libraries to link into executable
+# Define any libraries required on linking
# if you want to link libraries (libname.so or libname.a), use the -lname
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),WINDOWS)
- # libraries for Windows desktop compiling
+ # Libraries for Windows desktop compiling
# NOTE: GLFW3 and OpenAL Soft libraries should be installed
LDLIBS = -lraylib -lglfw3 -lopengl32 -lgdi32
- # if static OpenAL Soft required, define the corresponding libs
+
+ # Define required flags and libs for OpenAL Soft STATIC/SHARED usage
+ # NOTE: ALLIBS flag only required for raylib Win32 SHARED library building
ifeq ($(OPENAL_LIBTYPE),STATIC)
LDLIBS += -lopenal32 -lwinmm
- CFLAGS += -Wl,-allow-multiple-definition
+ CFLAGS += -DAL_LIBTYPE_STATIC -Wl,-allow-multiple-definition
else
LDLIBS += -lopenal32dll
endif
PHYSAC_LIBS = -static -lpthread
endif
ifeq ($(PLATFORM_OS),LINUX)
- # libraries for Debian GNU/Linux desktop compiling
- # requires the following packages:
- # libglfw3-dev libopenal-dev libegl1-mesa-dev
- LDLIBS = -lraylib -lglfw -lGL -lopenal -lm -lpthread -ldl
- # on XWindow requires also below libraries
+ # Libraries for Debian GNU/Linux desktop compiling
+ # NOTE: Required packages: libglfw3-dev libopenal-dev libegl1-mesa-dev
+ LDLIBS = -lraylib -lglfw3 -lGL -lopenal -lm -lpthread -ldl
+
+ # On XWindow requires also below libraries
LDLIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
endif
ifeq ($(PLATFORM_OS),OSX)
- # libraries for OS X 10.9 desktop compiling
- # required packages: libglfw3-dev libopenal-dev libegl1-mesa-dev
+ # Libraries for OSX 10.9 desktop compiling
+ # NOTE: Required packages: libglfw3-dev libopenal-dev libegl1-mesa-dev
LDLIBS = -lraylib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa
endif
endif
ifeq ($(PLATFORM),PLATFORM_RPI)
- # libraries for Raspberry Pi compiling
- # NOTE: OpenAL Soft library should be installed (libopenal1 package)
+ # Libraries for Raspberry Pi compiling
+ # NOTE: Required packages: libopenal1
LDLIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal
endif
ifeq ($(PLATFORM),PLATFORM_WEB)
- # NOTE: Set the correct path to libraylib.bc
+ # Libraries for web (HTML5) compiling
LDLIBS = $(RAYLIB_RELEASE)/libraylib.bc
endif
-ifeq ($(PLATFORM),PLATFORM_ANDROID)
- # libraries for Android shared library compilation
- LDLIBS = -lnative_app_glue -lraylib -lopenal -llog -landroid -lEGL -lGLESv2 -lOpenSLES -latomic -lc -lm
-endif
+# Define output extension to generate a .html file using provided shell
ifeq ($(PLATFORM),PLATFORM_WEB)
EXT = .html
WEB_SHELL = --shell-file $(RAYLIB_PATH)\templates\web_shell\shell.html
endif
-# define all object files required
+# Define all object files required
EXAMPLES = \
core/core_basic_window \
core/core_input_keys \
@@ -365,15 +293,16 @@ EXAMPLES = \
physac/physics_shatter \
fix_dylib \
+CURRENT_MAKEFILE = $(lastword $(MAKEFILE_LIST))
-# typing 'make' will invoke the default target entry
+# Default target entry
all: examples
-# generic compilation pattern
+# Generic compilation pattern
%: %.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
-# compile all examples
+# Compile all examples
examples: $(EXAMPLES)
# compile [core] example - basic window
@@ -635,7 +564,7 @@ ifeq ($(PLATFORM_OS),OSX)
find . -type f -perm +ugo+x -print0 | xargs -t -0 -R 1 -I file install_name_tool -change libglfw.3.0.dylib ../external/glfw3/lib/osx/libglfw.3.0.dylib file
endif
-# clean everything
+# Clean everything
clean:
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),WINDOWS)
@@ -656,9 +585,5 @@ endif
ifeq ($(PLATFORM),PLATFORM_WEB)
del *.o *.html *.js
endif
-ifeq ($(PLATFORM),PLATFORM_ANDROID)
- del temp\bin\* lib\* temp\obj\* temp\src\* /f/s/q
- del temp\*.keystore
- rmdir temp /s /q
-endif
@echo Cleaning done
+
diff --git a/src/Makefile b/src/Makefile
index f577ebae..2545fd59 100644
--- a/src/Makefile
+++ b/src/Makefile
@@ -40,35 +40,33 @@
.PHONY: all clean install uninstall
-# define raylib platform to compile for
-# possible platforms: PLATFORM_DESKTOP PLATFORM_ANDROID PLATFORM_RPI PLATFORM_WEB
+# Define required raylib variables
PLATFORM ?= PLATFORM_DESKTOP
+RAYLIB_PATH ?= ..
-# define raylib library type: STATIC (.a) or SHARED (.so/.dll)
-RAYLIB_LIBTYPE ?= SHARED
-
-# define OpenAL Soft library type: STATIC (.a) or SHARED (.so/.dll)
+# Library type used for raylib and OpenAL Soft: STATIC (.a) or SHARED (.so/.dll)
# NOTE: OpenAL Soft library should be provided in the selected form
-OPENAL_LIBTYPE ?= SHARED
+RAYLIB_LIBTYPE ?= STATIC
+OPENAL_LIBTYPE ?= STATIC
-# on PLATFORM_WEB force OpenAL Soft shared library
+# On PLATFORM_WEB force OpenAL Soft shared library
ifeq ($(PLATFORM),PLATFORM_WEB)
OPENAL_LIBTYPE = SHARED
endif
-# determine if the file has root access (only for installing raylib)
+# Determine if the file has root access (only for installing raylib)
# "whoami" prints the name of the user that calls him (so, if it is the root
# user, "whoami" prints "root").
ROOT = $(shell whoami)
-# determine PLATFORM_OS in case PLATFORM_DESKTOP selected
+# Determine PLATFORM_OS in case PLATFORM_DESKTOP selected
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
# No uname.exe on MinGW!, but OS=Windows_NT on Windows!
# ifeq ($(UNAME),Msys) -> Windows
ifeq ($(OS),Windows_NT)
PLATFORM_OS=WINDOWS
else
- UNAMEOS:=$(shell uname)
+ UNAMEOS=$(shell uname)
ifeq ($(UNAMEOS),Linux)
PLATFORM_OS=LINUX
else
@@ -95,6 +93,33 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
EMSCRIPTEN=$(EMSDK_PATH)\emscripten\$(EMSCRIPTEN_VERSION)
endif
+# Define output directory for compiled library
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+ ifeq ($(PLATFORM_OS),WINDOWS)
+ RAYLIB_RELEASE_PATH = $(RAYLIB_PATH)/release/libs/win32/mingw32
+ endif
+ ifeq ($(PLATFORM_OS),LINUX)
+ RAYLIB_RELEASE_PATH = $(RAYLIB_PATH)/release/libs/linux
+ endif
+ ifeq ($(PLATFORM_OS),OSX)
+ RAYLIB_RELEASE_PATH = $(RAYLIB_PATH)/release/libs/osx
+ endif
+endif
+ifeq ($(PLATFORM),PLATFORM_RPI)
+ RAYLIB_RELEASE_PATH = $(RAYLIB_PATH)/release/libs/rpi
+endif
+ifeq ($(PLATFORM),PLATFORM_WEB)
+ RAYLIB_RELEASE_PATH = $(RAYLIB_PATH)/release/libs/html5
+endif
+ifeq ($(PLATFORM),PLATFORM_ANDROID)
+ ifeq ($(ANDROID_ARCH),ARM)
+ RAYLIB_RELEASE_PATH = $(RAYLIB_PATH)/release/libs/android/armeabi-v7a
+ endif
+ ifeq ($(ANDROID_ARCH),ARM64)
+ RAYLIB_RELEASE_PATH = $(RAYLIB_PATH)/release/libs/android/arm64-v8a
+ endif
+endif
+
ifeq ($(PLATFORM),PLATFORM_ANDROID)
# Android required path variables
ANDROID_NDK = C:/android-ndk
@@ -104,33 +129,31 @@ ifeq ($(PLATFORM),PLATFORM_ANDROID)
ANDROID_ARCH ?= ARM
endif
-# define raylib graphics api depending on selected platform
+# Define raylib graphics api depending on selected platform
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
- # by default use OpenGL 3.3 on desktop platforms
+ # By default use OpenGL 3.3 on desktop platforms
GRAPHICS ?= GRAPHICS_API_OPENGL_33
#GRAPHICS = GRAPHICS_API_OPENGL_11 # Uncomment to use OpenGL 1.1
#GRAPHICS = GRAPHICS_API_OPENGL_21 # Uncomment to use OpenGL 2.1
endif
ifeq ($(PLATFORM),PLATFORM_RPI)
- # on RPI OpenGL ES 2.0 must be used
+ # On RPI OpenGL ES 2.0 must be used
GRAPHICS = GRAPHICS_API_OPENGL_ES2
endif
ifeq ($(PLATFORM),PLATFORM_WEB)
- # on HTML5 OpenGL ES 2.0 is used, emscripten translates it to WebGL 1.0
+ # On HTML5 OpenGL ES 2.0 is used, emscripten translates it to WebGL 1.0
GRAPHICS = GRAPHICS_API_OPENGL_ES2
endif
ifeq ($(PLATFORM),PLATFORM_ANDROID)
- # by default use OpenGL ES 2.0 on Android
+ # By default use OpenGL ES 2.0 on Android
GRAPHICS = GRAPHICS_API_OPENGL_ES2
endif
-# NOTE: makefiles targets require tab indentation
-# NOTE: define compiler: gcc for C program, define as g++ for C++
-
-# default C compiler: gcc
+# Default C compiler: gcc
+# NOTE: define g++ compiler if using C++
CC = gcc
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
@@ -151,7 +174,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
endif
ifeq ($(PLATFORM),PLATFORM_ANDROID)
# Android toolchain (must be provided for desired architecture and compiler)
- # NOTE: gcc compiler is being deprecated at Android NDK r16
+ # NOTE: gcc compiler is being deprecated in Android NDK r16
ifeq ($(ANDROID_ARCH),ARM)
CC = $(ANDROID_TOOLCHAIN)/bin/arm-linux-androideabi-gcc
endif
@@ -160,8 +183,7 @@ ifeq ($(PLATFORM),PLATFORM_ANDROID)
endif
endif
-
-# default archiver program to pack libraries
+# Default archiver program to pack libraries
AR = ar
# Android archiver (also depends on desired architecture)
@@ -174,7 +196,7 @@ ifeq ($(PLATFORM),PLATFORM_ANDROID)
endif
endif
-# define compiler flags:
+# Define compiler flags:
# -O1 defines optimization level
# -Og enable debugging
# -s strip unnecessary data from build
@@ -186,7 +208,7 @@ endif
# -D_DEFAULT_SOURCE use with -std=c99
CFLAGS += -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -fgnu89-inline -Wno-missing-braces
-# additional flags for compiler (if desired)
+# Additional flags for compiler (if desired)
#CFLAGS += -Wextra -Wmissing-prototypes -Wstrict-prototypes
ifeq ($(PLATFORM),PLATFORM_WEB)
# -O2 # if used, also set --memory-init-file 0
@@ -207,7 +229,7 @@ ifeq ($(PLATFORM),PLATFORM_ANDROID)
CFLAGS += -DANDROID -DPLATFORM_ANDROID -D__ANDROID_API__=16
endif
-# define raylib libtype required compilation flags
+# Define required compilation flags for raylib SHARED lib
ifeq ($(RAYLIB_LIBTYPE),SHARED)
# make sure code is compiled as position independent
# BE CAREFUL: It seems that for gcc -fpic si not the same as -fPIC
@@ -215,37 +237,17 @@ ifeq ($(RAYLIB_LIBTYPE),SHARED)
CFLAGS += -fPIC -DBUILD_LIBTYPE_SHARED
endif
-# if static OpenAL Soft required, define the corresponding flags
-# NOTE: ALLIBS flag only required for raylib Win32 SHARED library building
-ifeq ($(OPENAL_LIBTYPE),STATIC)
- ALLIBS = -lopenal32 -lwinmm
- ALFLAGS = -DAL_LIBTYPE_STATIC
-else
- ALLIBS = -lopenal32dll
-endif
-
-# define include paths for required headers
-# external required libraries (stb and others)
-INCLUDE_PATHS = -I. -Iexternal
+# Define include paths for required headers
+# NOTE: Several external required libraries (stb and others)
+INCLUDE_PATHS = -I. -Iexternal -Iexternal/include
-# OpenAL Soft library
-INCLUDE_PATHS += -Iexternal/openal_soft/include
-
-# define any directories containing required header files
-ifeq ($(PLATFORM),PLATFORM_DESKTOP)
- # GLFW3 library
- INCLUDE_PATHS += -Iexternal/glfw3/include
-endif
+# Define additional directories containing required header files
ifeq ($(PLATFORM),PLATFORM_RPI)
# RPI requried libraries
INCLUDE_PATHS += -I/opt/vc/include
INCLUDE_PATHS += -I/opt/vc/include/interface/vmcs_host/linux
INCLUDE_PATHS += -I/opt/vc/include/interface/vcos/pthreads
endif
-ifeq ($(PLATFORM),PLATFORM_WEB)
- # GLFW3 library
- INCLUDE_PATHS += -Iexternal/glfw3/include
-endif
ifeq ($(PLATFORM),PLATFORM_ANDROID)
# Android required libraries
INCLUDE_PATHS += -I$(ANDROID_TOOLCHAIN)/sysroot/usr/include
@@ -254,58 +256,30 @@ ifeq ($(PLATFORM),PLATFORM_ANDROID)
#INCLUDE_PATHS += -I$(ANDROID_NDK)/sources/android/native_app_glue
endif
-# Linker options
+# Define linker options
ifeq ($(PLATFORM),PLATFORM_ANDROID)
LDFLAGS = -Wl,-soname,libraylib.so -Wl,--exclude-libs,libatomic.a
LDFLAGS += -Wl,--build-id -Wl,--no-undefined -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now -Wl,--warn-shared-textrel -Wl,--fatal-warnings
# Force linking of library module to define symbol
LDFLAGS += -u ANativeActivity_onCreate
# Library paths containing required libs
- LDFLAGS += -L. -Lsrc -L$(OUTPUT_PATH) -Lexternal/openal_soft/lib/android
+ LDFLAGS += -L. -Lsrc -L$(RAYLIB_RELEASE_PATH) -Lexternal/openal_soft/lib/android
LDLIBS = -lopenal -llog -landroid -lEGL -lGLESv2 -lOpenSLES -latomic -lc -lm
endif
-# define output directory for compiled library
-ifeq ($(PLATFORM),PLATFORM_DESKTOP)
- ifeq ($(PLATFORM_OS),WINDOWS)
- OUTPUT_PATH = ../release/libs/win32/mingw32
- endif
- ifeq ($(PLATFORM_OS),LINUX)
- OUTPUT_PATH = ../release/libs/linux
- endif
- ifeq ($(PLATFORM_OS),OSX)
- OUTPUT_PATH = ../release/libs/osx
- endif
-endif
-ifeq ($(PLATFORM),PLATFORM_RPI)
- OUTPUT_PATH = ../release/libs/rpi
-endif
-ifeq ($(PLATFORM),PLATFORM_WEB)
- OUTPUT_PATH = ../release/libs/html5
-endif
-ifeq ($(PLATFORM),PLATFORM_ANDROID)
- ifeq ($(ANDROID_ARCH),ARM)
- OUTPUT_PATH = ../release/libs/android/armeabi-v7a
- endif
- ifeq ($(ANDROID_ARCH),ARM64)
- OUTPUT_PATH = ../release/libs/android/arm64-v8a
- endif
-endif
-
-# define all object files required with a wildcard
-# The wildcard takes all files that finish with ".c", then it replaces the
-# extentions with ".o", that are the object files.
+# Define all object files required with a wildcard
+# The wildcard takes all files that finish with ".c",
+# and replaces extentions with ".o", that are the object files
OBJS = $(patsubst %.c, %.o, $(wildcard *.c))
OBJS += stb_vorbis.o
-# typing 'make' will invoke the default target entry called 'all',
-# in this case, the 'default' target entry is raylib
+# Default target entry
all: raylib
-# generate standalone Android toolchain
+# Generate standalone Android toolchain
# NOTE: Android toolchain could already be provided
-toolchain:
+generate_android_toolchain:
ifeq ($(PLATFORM),PLATFORM_ANDROID)
ifeq ($(ANDROID_ARCH),ARM)
$(ANDROID_NDK)/build/tools/make-standalone-toolchain.sh --platform=android-9 --toolchain=arm-linux-androideabi-4.9 --use-llvm --install-dir=$(ANDROID_TOOLCHAIN)
@@ -315,37 +289,37 @@ ifeq ($(PLATFORM),PLATFORM_ANDROID)
endif
endif
-# compile raylib library
+# Compile raylib library
raylib: $(OBJS)
ifeq ($(PLATFORM),PLATFORM_WEB)
- # compile raylib for web.
- emcc -O1 $(OBJS) -o $(OUTPUT_PATH)/libraylib.bc
+ # Compile raylib for web.
+ emcc -O1 $(OBJS) -o $(RAYLIB_RELEASE_PATH)/libraylib.bc
@echo "raylib library generated (libraylib.bc)!"
else
ifeq ($(RAYLIB_LIBTYPE),SHARED)
# NOTE: If using OpenAL Soft as static library, all its dependencies must be also linked in the shared library
ifeq ($(PLATFORM_OS),WINDOWS)
- $(CC) -shared -o $(OUTPUT_PATH)/raylib.dll $(OBJS) $(ALLIBS) -Lexternal/glfw3/lib/win32 -Lexternal/openal_soft/lib/win32 -lglfw3 -lgdi32 -Wl,--out-implib,$(OUTPUT_PATH)/libraylibdll.a
+ $(CC) -shared -o $(RAYLIB_RELEASE_PATH)/raylib.dll $(OBJS) $(ALLIBS) -Lexternal/glfw3/lib/win32 -Lexternal/openal_soft/lib/win32 -lglfw3 -lgdi32 -Wl,--out-implib,$(RAYLIB_RELEASE_PATH)/libraylibdll.a
@echo "raylib dynamic library (raylib.dll) and import library (libraylibdll.a) generated!"
endif
ifeq ($(PLATFORM_OS),LINUX)
- # compile raylib to shared library version for GNU/Linux.
+ # Compile raylib to shared library version for GNU/Linux.
# WARNING: you should type "make clean" before doing this target
- $(CC) -shared -o $(OUTPUT_PATH)/libraylib.so $(OBJS) -lglfw -lGL -lopenal -lm -lpthread -ldl
+ $(CC) -shared -o $(RAYLIB_RELEASE_PATH)/libraylib.so $(OBJS) -lglfw -lGL -lopenal -lm -lpthread -ldl
@echo "raylib shared library generated (libraylib.so)!"
endif
ifeq ($(PLATFORM_OS),OSX)
- $(CC) -dynamiclib -o $(OUTPUT_PATH)/libraylib.dylib $(OBJS) -L/usr/local/Cellar/glfw/3.2.1/lib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa
- install_name_tool -id "libraylib.dylib" $(OUTPUT_PATH)/libraylib.dylib
+ $(CC) -dynamiclib -o $(RAYLIB_RELEASE_PATH)/libraylib.dylib $(OBJS) -L/usr/local/Cellar/glfw/3.2.1/lib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa
+ install_name_tool -id "libraylib.dylib" $(RAYLIB_RELEASE_PATH)/libraylib.dylib
@echo "raylib shared library generated (libraylib.dylib)!"
endif
ifeq ($(PLATFORM),PLATFORM_ANDROID)
- $(CC) -shared -o $(OUTPUT_PATH)/libraylib.so $(OBJS) $(LDFLAGS) $(LDLIBS)
+ $(CC) -shared -o $(RAYLIB_RELEASE_PATH)/libraylib.so $(OBJS) $(LDFLAGS) $(LDLIBS)
@echo "raylib shared library generated (libraylib.so)!"
endif
else
- # compile raylib static library.
- $(AR) rcs $(OUTPUT_PATH)/libraylib.a $(OBJS)
+ # Compile raylib static library.
+ $(AR) rcs $(RAYLIB_RELEASE_PATH)/libraylib.a $(OBJS)
@echo "raylib static library generated (libraylib.a)!"
ifeq ($(OPENAL_LIBTYPE),STATIC)
@echo "expected OpenAL Soft static library linking"
@@ -355,46 +329,45 @@ else
endif
endif
-# compile all modules with their prerequisites
+# Compile all modules with their prerequisites
-# compile core module
+# Compile core module
core.o : core.c raylib.h rlgl.h utils.h raymath.h gestures.h
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
-# compile rlgl module
+# Compile rlgl module
rlgl.o : rlgl.c rlgl.h raymath.h
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
-# compile shapes module
+# Compile shapes module
shapes.o : shapes.c raylib.h rlgl.h
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
-# compile textures module
+# Compile textures module
textures.o : textures.c rlgl.h utils.h
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
-# compile text module
+# Compile text module
text.o : text.c raylib.h utils.h
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
-# compile models module
+# Compile models module
models.o : models.c raylib.h rlgl.h raymath.h
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
-# compile audio module
+# Compile audio module
audio.o : audio.c raylib.h
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) $(ALFLAGS)
-# compile stb_vorbis library
+# Compile stb_vorbis library
stb_vorbis.o: external/stb_vorbis.c external/stb_vorbis.h
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM)
-# compile utils module
+# Compile utils module
utils.o : utils.c utils.h
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM)
-# It installs generated and needed files to compile projects using raylib.
-# The installation works manually.
+# Install generated and needed files to required directories
# TODO: add other platforms.
install :
ifeq ($(ROOT),root)
@@ -404,10 +377,10 @@ ifeq ($(ROOT),root)
# /usr/local/include/) are for libraries that are installed
# manually (without a package manager).
ifeq ($(RAYLIB_LIBTYPE),SHARED)
- cp --update $(OUTPUT_PATH)/libraylib.so /usr/local/lib/libraylib.so
+ cp --update $(RAYLIB_RELEASE_PATH)/libraylib.so /usr/local/lib/libraylib.so
else
cp --update raylib.h /usr/local/include/raylib.h
- cp --update $(OUTPUT_PATH)/libraylib.a /usr/local/lib/libraylib.a
+ cp --update $(RAYLIB_RELEASE_PATH)/libraylib.a /usr/local/lib/libraylib.a
endif
@echo "raylib dev files installed/updated!"
else
@@ -417,7 +390,7 @@ else
@echo "Error: no root permissions"
endif
-# it removes raylib dev files installed on the system.
+# Remove raylib dev files installed on the system
# TODO: see 'install' target.
uninstall :
ifeq ($(ROOT),root)
@@ -436,12 +409,12 @@ else
@echo "Error: no root permissions"
endif
-# clean everything
+# Clean everything
clean:
ifeq ($(PLATFORM_OS),WINDOWS)
- del *.o $(OUTPUT_PATH)/libraylib.a $(OUTPUT_PATH)/libraylib.bc $(OUTPUT_PATH)/libraylib.so external/stb_vorbis.o
+ del *.o $(RAYLIB_RELEASE_PATH)/libraylib.a $(RAYLIB_RELEASE_PATH)/libraylib.bc $(RAYLIB_RELEASE_PATH)/libraylib.so external/stb_vorbis.o
else
- rm -f *.o $(OUTPUT_PATH)/libraylib.a $(OUTPUT_PATH)/libraylib.bc $(OUTPUT_PATH)/libraylib.so external/stb_vorbis.o
+ rm -f *.o $(RAYLIB_RELEASE_PATH)/libraylib.a $(RAYLIB_RELEASE_PATH)/libraylib.bc $(RAYLIB_RELEASE_PATH)/libraylib.so external/stb_vorbis.o
endif
ifeq ($(PLATFORM),PLATFORM_ANDROID)
rm -rf $(ANDROID_TOOLCHAIN)
diff --git a/templates/standard_game/Makefile b/templates/standard_game/Makefile
index 72c6a7cc..73205b38 100644
--- a/templates/standard_game/Makefile
+++ b/templates/standard_game/Makefile
@@ -1,6 +1,6 @@
#**************************************************************************************************
#
-# raylib makefile for desktop platforms, Raspberry Pi and HTML5 (emscripten)
+# raylib makefile for Desktop platforms, Raspberry Pi, Android and HTML5
#
# Copyright (c) 2013-2017 Ramon Santamaria (@raysan5)
#
@@ -23,29 +23,30 @@
.PHONY: all clean
-# define raylib platform to compile for
-# possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB
+# Define required raylib variables
# WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop()
PLATFORM ?= PLATFORM_DESKTOP
+RAYLIB_PATH ?= ..\..
+PROJECT_NAME ?= standard_game
-# define NO to use OpenAL Soft as static library (shared by default)
-SHARED_OPENAL ?= NO
+# Library type used for raylib and OpenAL Soft: STATIC (.a) or SHARED (.so/.dll)
+# NOTE: Libraries should be provided in the selected form
+RAYLIB_LIBTYPE ?= STATIC
+OPENAL_LIBTYPE ?= STATIC
+# On PLATFORM_WEB force OpenAL Soft shared library
ifeq ($(PLATFORM),PLATFORM_WEB)
- SHARED_OPENAL = NO
+ OPENAL_LIBTYPE = SHARED
endif
-# define raylib directory for include and library
-RAYLIB_PATH ?= C:\raylib\raylib
-
-# determine PLATFORM_OS in case PLATFORM_DESKTOP selected
+# Determine PLATFORM_OS in case PLATFORM_DESKTOP selected
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
# No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows
ifeq ($(OS),Windows_NT)
PLATFORM_OS=WINDOWS
LIBPATH=win32
else
- UNAMEOS:=$(shell uname)
+ UNAMEOS=$(shell uname)
ifeq ($(UNAMEOS),Linux)
PLATFORM_OS=LINUX
LIBPATH=linux
@@ -58,55 +59,23 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
endif
endif
-# define compiler: gcc for C program, define as g++ for C++
-ifeq ($(PLATFORM),PLATFORM_WEB)
- # define emscripten compiler
- CC = emcc
-else
-ifeq ($(PLATFORM_OS),OSX)
- # define llvm compiler for mac
- CC = clang
-else
- # define default gcc compiler
- CC = gcc
-endif
+ifeq ($(PLATFORM),PLATFORM_RPI)
+ # RPI cross-compiler
+ RPI_CROSS_COMPILE ?= NO
endif
-# define compiler flags:
-# -O2 defines optimization level
-# -Og enable debugging
-# -s strip unnecessary data from build
-# -Wall turns on most, but not all, compiler warnings
-# -std=c99 defines C language mode (standard C from 1999 revision)
-# -std=gnu99 defines C language mode (GNU C from 1999 revision)
-# -fgnu89-inline declaring inline functions support (GCC optimized)
-# -Wno-missing-braces ignore invalid warning (GCC bug 53119)
-# -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
-ifeq ($(PLATFORM),PLATFORM_DESKTOP)
- ifeq ($(PLATFORM_OS),WINDOWS)
- CFLAGS = -O2 -s -Wall -std=c99
- endif
- ifeq ($(PLATFORM_OS),LINUX)
- CFLAGS = -O2 -s -Wall -std=c99 -D_DEFAULT_SOURCE
- endif
- ifeq ($(PLATFORM_OS),OSX)
- CFLAGS = -O2 -s -Wall -std=c99
- endif
-endif
ifeq ($(PLATFORM),PLATFORM_WEB)
- CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 -s TOTAL_MEMORY=67108864 --profiling --preload-file resources
- # -O2 # if used, also set --memory-init-file 0
- # --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
- # -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing
- # -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
- # --preload-file file.res # embbed file.res resource into .data file
-endif
-ifeq ($(PLATFORM),PLATFORM_RPI)
- CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline
+ # Emscripten required variables
+ EMSDK_PATH = C:/emsdk
+ EMSCRIPTEN_VERSION = 1.37.9
+ CLANG_VERSION=e1.37.9_64bit
+ PYTHON_VERSION=2.7.5.3_64bit
+ NODE_VERSION=4.1.1_64bit
+ export PATH=$(EMSDK_PATH);$(EMSDK_PATH)\clang\$(CLANG_VERSION);$(EMSDK_PATH)\node\$(NODE_VERSION)\bin;$(EMSDK_PATH)\python\$(PYTHON_VERSION);$(EMSDK_PATH)\emscripten\$(EMSCRIPTEN_VERSION);C:\raylib\MinGW\bin:$$(PATH)
+ EMSCRIPTEN=$(EMSDK_PATH)\emscripten\$(EMSCRIPTEN_VERSION)
endif
-#CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes
-# define raylib release directory for compiled library
+# Define raylib release directory for compiled library
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),WINDOWS)
RAYLIB_RELEASE = $(RAYLIB_PATH)/release/win32/mingw32
@@ -125,147 +94,184 @@ ifeq ($(PLATFORM),PLATFORM_RPI)
RAYLIB_RELEASE = $(RAYLIB_PATH)/release/rpi
endif
-# define any directories containing required header files
-INCLUDES = -I. -I$(RAYLIB_RELEASE) -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external
+# Define default C compiler: gcc
+CC = gcc
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+ ifeq ($(PLATFORM_OS),OSX)
+ # OSX default compiler
+ CC = clang
+ endif
+endif
ifeq ($(PLATFORM),PLATFORM_RPI)
- INCLUDES += -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
+ ifeq ($(RPI_CROSS_COMPILE),YES)
+ # RPI cross-compiler
+ CC = armv6j-hardfloat-linux-gnueabi-gcc
+ endif
endif
+ifeq ($(PLATFORM),PLATFORM_WEB)
+ # HTML5 emscripten compiler
+ CC = emcc
+endif
+
+# Define default make program: Mingw32-make
+MAKE = mingw32-make
+
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
- ifeq ($(PLATFORM_OS),WINDOWS)
- # external libraries headers
- # GLFW3
- INCLUDES += -I$(RAYLIB_PATH)/src/external/glfw3/include
- # OpenAL Soft
- INCLUDES += -I$(RAYLIB_PATH)/src/external/openal_soft/include
- endif
ifeq ($(PLATFORM_OS),LINUX)
- # you may optionally create this directory and install raylib
- # and related headers there. Edit ../src/Makefile appropriately.
- INCLUDES += -I/usr/local/include/raylib
- endif
- ifeq ($(PLATFORM_OS),OSX)
- # additional directories for MacOS
+ MAKE = make
+ endif
+endif
+
+# Define compiler flags:
+# -O1 defines optimization level
+# -Og enable debugging
+# -s strip unnecessary data from build
+# -Wall turns on most, but not all, compiler warnings
+# -std=c99 defines C language mode (standard C from 1999 revision)
+# -std=gnu99 defines C language mode (GNU C from 1999 revision)
+# -fgnu89-inline declaring inline functions support (GCC optimized)
+# -Wno-missing-braces ignore invalid warning (GCC bug 53119)
+# -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
+CFLAGS += -O1 -s -Wall -std=c99 -D_DEFAULT_SOURCE -fgnu89-inline -Wno-missing-braces
+
+# Additional flags for compiler (if desired)
+#CFLAGS += -Wextra -Wmissing-prototypes -Wstrict-prototypes
+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
+ ifeq ($(PLATFORM_OS),LINUX)
+ CFLAGS += -no-pie -D_DEFAULT_SOURCE
endif
endif
+ifeq ($(PLATFORM),PLATFORM_RPI)
+ CFLAGS += -std=gnu99
+endif
+ifeq ($(PLATFORM),PLATFORM_WEB)
+ # -O2 # if used, also set --memory-init-file 0
+ # --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
+ # -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing
+ # -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
+ # -s USE_PTHREADS=1 # multithreading support
+ CFLAGS += -s USE_GLFW=3 -s ASSERTIONS=1 --profiling TOTAL_MEMORY=16777216 --preload-file resources
+endif
-# define library paths containing required libs
-LFLAGS = -L. -L$(RAYLIB_RELEASE) -L$(RAYLIB_PATH)/src
+# Define include paths for required headers
+# NOTE: Several external required libraries (stb and others)
+INCLUDE_PATHS = -I. -I$(RAYLIB_PATH)/release/include -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external
+# Define additional directories containing required header files
ifeq ($(PLATFORM),PLATFORM_RPI)
- LFLAGS += -L/opt/vc/lib
+ # RPI requried libraries
+ INCLUDE_PATHS += -I/opt/vc/include
+ INCLUDE_PATHS += -I/opt/vc/include/interface/vmcs_host/linux
+ INCLUDE_PATHS += -I/opt/vc/include/interface/vcos/pthreads
endif
-ifeq ($(PLATFORM),PLATFORM_DESKTOP)
- # add standard directories for GNU/Linux
- ifeq ($(PLATFORM_OS),WINDOWS)
- # external libraries to link with
- # GLFW3
- LFLAGS += -L$(RAYLIB_PATH)/src/external/glfw3/lib/$(LIBPATH)
- # OpenAL Soft
- LFLAGS += -L$(RAYLIB_PATH)/src/external/openal_soft/lib/$(LIBPATH)
- endif
+
+# Define library paths containing required libs
+LDFLAGS = -L. -L$(RAYLIB_RELEASE) -L$(RAYLIB_PATH)/src
+
+ifeq ($(PLATFORM),PLATFORM_RPI)
+ LDFLAGS += -L/opt/vc/lib
endif
-# define any libraries to link into executable
+# Define any libraries required on linking
# if you want to link libraries (libname.so or libname.a), use the -lname
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
- ifeq ($(PLATFORM_OS),LINUX)
- # libraries for Debian GNU/Linux desktop compiling
- # requires the following packages:
- # libglfw3-dev libopenal-dev libegl1-mesa-dev
- LIBS = -lraylib -lglfw3 -lGL -lopenal -lm -lpthread -ldl
- # on XWindow requires also below libraries
- LIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
- else
- ifeq ($(PLATFORM_OS),OSX)
- # libraries for OSX 10.9 desktop compiling
- # requires the following packages:
- # libglfw3-dev libopenal-dev libegl1-mesa-dev
- LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa
- else
- # libraries for Windows desktop compiling
+ ifeq ($(PLATFORM_OS),WINDOWS)
+ # Libraries for Windows desktop compiling
# NOTE: GLFW3 and OpenAL Soft libraries should be installed
- LIBS = -lraylib -lglfw3 -lopengl32 -lgdi32
- # if static OpenAL Soft required, define the corresponding libs
- ifeq ($(SHARED_OPENAL),NO)
- LIBS += -lopenal32 -lwinmm
- CFLAGS += -Wl,-allow-multiple-definition
+ LDLIBS = -lraylib -lglfw3 -lopengl32 -lgdi32
+
+ # Define required flags and libs for OpenAL Soft STATIC/SHARED usage
+ # NOTE: ALLIBS flag only required for raylib Win32 SHARED library building
+ ifeq ($(OPENAL_LIBTYPE),STATIC)
+ LDLIBS += -lopenal32 -lwinmm
+ CFLAGS += -DAL_LIBTYPE_STATIC -Wl,-allow-multiple-definition
else
- LIBS += -lopenal32dll
+ LDLIBS += -lopenal32dll
endif
endif
+ ifeq ($(PLATFORM_OS),LINUX)
+ # Libraries for Debian GNU/Linux desktop compiling
+ # NOTE: Required packages: libglfw3-dev libopenal-dev libegl1-mesa-dev
+ LDLIBS = -lraylib -lglfw3 -lGL -lopenal -lm -lpthread -ldl
+
+ # On XWindow requires also below libraries
+ LDLIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
+ endif
+ ifeq ($(PLATFORM_OS),OSX)
+ # Libraries for OSX 10.9 desktop compiling
+ # NOTE: Required packages: libglfw3-dev libopenal-dev libegl1-mesa-dev
+ LDLIBS = -lraylib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa
endif
endif
ifeq ($(PLATFORM),PLATFORM_RPI)
- # libraries for Raspberry Pi compiling
- # NOTE: OpenAL Soft library should be installed (libopenal1 package)
- LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal
+ # Libraries for Raspberry Pi compiling
+ # NOTE: Required packages: libopenal1
+ LDLIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal
endif
ifeq ($(PLATFORM),PLATFORM_WEB)
- # NOTE: Set the correct path to libraylib.bc
- LIBS = $(RAYLIB_RELEASE)/libraylib.bc
+ # Libraries for web (HTML5) compiling
+ LDLIBS = $(RAYLIB_RELEASE)/libraylib.bc
endif
-# define additional parameters and flags for windows
+# Define additional parameters and flags for windows
ifeq ($(PLATFORM_OS),WINDOWS)
- # resources file contains windows exe icon
+ # resources file contains raylib icon for windows .exe
# -Wl,--subsystem,windows hides the console window
WINFLAGS = $(RAYLIB_PATH)/src/resources -Wl,--subsystem,windows
endif
+# Define output extension to generate a .html file using provided shell
ifeq ($(PLATFORM),PLATFORM_WEB)
EXT = .html
WEB_SHELL = --shell-file $(RAYLIB_PATH)\templates\web_shell\shell.html
endif
-# define all screen object files required
-SCREENS = \
- screens/screen_logo.o \
- screens/screen_title.o \
- screens/screen_options.o \
- screens/screen_gameplay.o \
- screens/screen_ending.o \
-
-# typing 'make' will invoke the default target entry called 'all',
-# in this case, the 'default' target entry is standard_game
-all: standard_game
+# Define all object files required
+PROJECT_SOURCE_FILES = standard_game.c\
+ screens/screen_logo.c \
+ screens/screen_title.c \
+ screens/screen_options.c \
+ screens/screen_gameplay.c \
+ screens/screen_ending.c
+
+OBJS = $(patsubst %.c, %.o, $(PROJECT_SOURCE_FILES))
-# compile template - standard_game
-standard_game: standard_game.c $(SCREENS)
- $(CC) -o $@$(EXT) $< $(SCREENS) $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
+CURRENT_MAKEFILE = $(lastword $(MAKEFILE_LIST))
-# compile screen LOGO
-screens/screen_logo.o: screens/screen_logo.c
- $(CC) -c $< -o $@ $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
-
-# compile screen TITLE
-screens/screen_title.o: screens/screen_title.c
- $(CC) -c $< -o $@ $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
+ifeq ($(PLATFORM),PLATFORM_ANDROID)
+ CURRENT_MAKEFILE = Makefile.Android
+ export PROJECT_NAME
+ export PROJECT_SOURCE_FILES
+else
+ CURRENT_MAKEFILE += -n $(PROJECT_NAME)
+endif
-# compile screen OPTIONS
-screens/screen_options.o: screens/screen_options.c
- $(CC) -c $< -o $@ $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
+# Default target entry
+all:
+ $(MAKE) -f $(CURRENT_MAKEFILE)
-# compile screen GAMEPLAY
-screens/screen_gameplay.o: screens/screen_gameplay.c
- $(CC) -c $< -o $@ $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
+# Project target defined by PROJECT_NAME
+$(PROJECT_NAME): $(OBJS)
+ $(CC) -o $(PROJECT_NAME)$(EXT) $(OBJS) $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) $(WINFLAGS)
-# compile screen ENDING
-screens/screen_ending.o: screens/screen_ending.c
- $(CC) -c $< -o $@ $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
+# Compile source files
+# NOTE: This pattern will compile every module defined on $(OBJS)
+%.o: %.c
+ $(CC) -c $< -o $@ $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM)
-# clean everything
+# Clean everything
clean:
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
- ifeq ($(PLATFORM_OS),OSX)
- find . -type f -perm +ugo+x -delete
- rm -f *.o
- else
+ ifeq ($(PLATFORM_OS),WINDOWS)
+ del *.o *.exe /s
+ endif
ifeq ($(PLATFORM_OS),LINUX)
find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f
- else
- del *.o *.exe /s
endif
+ ifeq ($(PLATFORM_OS),OSX)
+ find . -type f -perm +ugo+x -delete
+ rm -f *.o
endif
endif
ifeq ($(PLATFORM),PLATFORM_RPI)
@@ -277,7 +283,3 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
endif
@echo Cleaning done
-# instead of defining every module one by one, we can define a pattern
-# this pattern below will automatically compile every module defined on $(OBJS)
-#%.exe : %.c
-# $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM)