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authorRay <[email protected]>2019-05-28 00:30:33 +0200
committerGitHub <[email protected]>2019-05-28 00:30:33 +0200
commit18b846150293c8430d50196054c3692b0e026532 (patch)
tree95d79276e9d4ce43b0ee0281df924d7e7484f752
parentbf0aed2655b38a074e261142c493a4313fb38266 (diff)
downloadraylib-18b846150293c8430d50196054c3692b0e026532.tar.gz
raylib-18b846150293c8430d50196054c3692b0e026532.zip
Update CHANGELOG
-rw-r--r--CHANGELOG4
1 files changed, 2 insertions, 2 deletions
diff --git a/CHANGELOG b/CHANGELOG
index 4825a4c6..e6358d3c 100644
--- a/CHANGELOG
+++ b/CHANGELOG
@@ -15,7 +15,7 @@ KEY CHANGES:
- [text] New text management API (multiple functions)
- [text] Full Unicode support (utf8 text)
- [textures] Cubemap textures support
- - [textures]New textures drawing: Quad and N-Patch based rectangles
+ - [textures] Quad and N-Patch drawing
- [models] Skeletal model animation support
- [models] Support multiple meshes per model
- [models] Support glTF model loading
@@ -158,7 +158,7 @@ Release: raylib 2.0 (July 2018)
-----------------------------------------------
KEY CHANGES:
- Removed external dependencies (GLFW3 and OpenAL)
- - Complete redesign of audio module to use mini_al audio library
+ - Complete redesign of audio module to use miniaudio library
- Support AppVeyor and Travis CI (continuous integration) building
- Reviewed raymath.h for better consistency and performance (inlining)
- Refactor all #define SUPPORT_* into a single config.h