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authorRay <[email protected]>2019-05-24 12:22:40 +0200
committerGitHub <[email protected]>2019-05-24 12:22:40 +0200
commit2eb280e8361fabdc8abf76f22859f2538363426d (patch)
tree5c6bab3da9755d8f76a519bf830461f44b373073
parent675330af391ccddd4b03de5581ea16ce7e5c9002 (diff)
downloadraylib-2eb280e8361fabdc8abf76f22859f2538363426d.tar.gz
raylib-2eb280e8361fabdc8abf76f22859f2538363426d.zip
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-help me!
---------
-
-I’m working hard on raylib but my resources are quite limited. If you enjoy raylib and want to help / contribute in some way,
-please, [let me know][raysan5].
-
-The following help is highly appreciated:
-
- - C programming - Can you write / review / test / improve the code?
- - Documentation / Tutorials / Example writters - Can you write some tutorial / example?
- - Web Development - Can you help with the web? SEO, style, code writting: https://github.com/raysan5/raylib.com
- - Porting to Linux, OSX, RaspberryPi, consoles... - Can you compile and test raylib on another systems?
- - Testers of current features and multiple systems - Can you find some bug on raylib?
-
-If you can not help on any of the above points but you still want to contribute in some way... please, consider helping
-with a small [donation](http://www.raylib.com/helpme.html) or contributing with [raylib patreon](https://www.patreon.com/raylib). It will really motivate to continue improving this project...
-
-raylib philosophy
-------------------
-
- * raylib is a tool to enjoy videogames programming, every single function in raylib should be a tutorial on itself.
- * raylib is SIMPLE and EASY-TO-USE, I tried to keep it compact with a small set of functions, if a function is too complex or has not a clear usefulness, better not to include it.
- * raylib is open source and free; educators and institutions can use this tool to TEACH videogames programming completely by free.
- * raylib is collaborative; contribution of tutorials / code-examples / bugs-solving / code-comments are highly appreciated.
- * raylib's license (and its external libs respective licenses) allow using it for commercial products.
-
-contact
--------
-
- * Webpage: [http://www.raylib.com](http://www.raylib.com)
- * Twitter: [http://www.twitter.com/raysan5](http://www.twitter.com/raysan5)
- * Facebook: [http://www.facebook.com/raylibgames](http://www.facebook.com/raylibgames)
- * Reddit: [https://www.reddit.com/r/raylib](https://www.reddit.com/r/raylib)
- * Twitch: [http://www.twitch.tv/raysan5](http://www.twitch.tv/raysan5)
- * Patreon: [https://www.patreon.com/raylib](https://www.patreon.com/raylib)
- * Discord: [https://discord.gg/raylib](https://discord.gg/VkzNHUE)
- * YouTube: [https://www.youtube.com/channel/raylib](https://www.youtube.com/channel/UC8WIBkhYb5sBNqXO1mZ7WSQ)
-
-[raysan5]: mailto:[email protected] "Ramon Santamaria - Ray San"