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| author | Ray <[email protected]> | 2018-09-18 21:34:02 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2018-09-18 21:34:02 +0200 |
| commit | be599a9ece3dd9d0a68fa32562d07918b9b69a9e (patch) | |
| tree | 654d543d699e37610787213e4f52ae7616313c1c | |
| parent | 27c3afd91c354aeb3587c91b15d3886b813c1a1f (diff) | |
| download | raylib-be599a9ece3dd9d0a68fa32562d07918b9b69a9e.tar.gz raylib-be599a9ece3dd9d0a68fa32562d07918b9b69a9e.zip | |
enjoy!
| -rw-r--r-- | CONTRIBUTING.md | 2 | ||||
| -rw-r--r-- | HELPME.md | 2 | ||||
| -rw-r--r-- | README.md | 2 | ||||
| -rw-r--r-- | games/just_do/screens/screen_logo.c | 2 | ||||
| -rw-r--r-- | games/koala_seasons/screens/screen_logo.c | 2 | ||||
| -rw-r--r-- | raylib.pc.in | 2 | ||||
| -rw-r--r-- | src/CMakeLists.txt | 2 |
7 files changed, 7 insertions, 7 deletions
diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index 77248fac..35be1009 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -7,7 +7,7 @@ Use your best judgement, and feel free to propose changes to this document in a ### raylib philosophy - - raylib is a tool to LEARN videogames programming, every single function in raylib should be a tutorial on itself. + - raylib is a tool to enjoy videogames programming, every single function in raylib should be a tutorial on itself. - raylib is SIMPLE and EASY-TO-USE, I tried to keep it compact with a small set of functions, if a function is too complex or is not clearly useful, better not to include it. - raylib is open source and free; educators and institutions can use this tool to TEACH videogames programming completely by free. - raylib is collaborative; contribution of tutorials / code-examples / bugs-solving / code-comments are highly appreciated. @@ -18,7 +18,7 @@ with a small [donation](http://www.raylib.com/helpme.html) or contributing with raylib philosophy ------------------ - * raylib is a tool to LEARN videogames programming, every single function in raylib should be a tutorial on itself. + * raylib is a tool to enjoy videogames programming, every single function in raylib should be a tutorial on itself. * raylib is SIMPLE and EASY-TO-USE, I tried to keep it compact with a small set of functions, if a function is too complex or has not a clear usefulness, better not to include it. * raylib is open source and free; educators and institutions can use this tool to TEACH videogames programming completely by free. * raylib is collaborative; contribution of tutorials / code-examples / bugs-solving / code-comments are highly appreciated. @@ -6,7 +6,7 @@ raylib is highly inspired by Borland BGI graphics lib and by XNA framework. raylib could be useful for prototyping, tools development, graphic applications, embedded systems and education. -NOTE for ADVENTURERS: raylib is a programming library to learn videogames programming; +NOTE for ADVENTURERS: raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging... just coding in the most pure spartan-programmers way. Are you ready to learn? Jump to [code examples!](http://www.raylib.com/examples.html) diff --git a/games/just_do/screens/screen_logo.c b/games/just_do/screens/screen_logo.c index ab078289..1c9a9b49 100644 --- a/games/just_do/screens/screen_logo.c +++ b/games/just_do/screens/screen_logo.c @@ -37,7 +37,7 @@ static int framesCounter; static int finishScreen; const char msgLogoA[64] = "A simple and easy-to-use library"; -const char msgLogoB[64] = "to learn videogames programming"; +const char msgLogoB[64] = "to enjoy videogames programming"; int logoPositionX; int logoPositionY; diff --git a/games/koala_seasons/screens/screen_logo.c b/games/koala_seasons/screens/screen_logo.c index a3035b30..55785c3a 100644 --- a/games/koala_seasons/screens/screen_logo.c +++ b/games/koala_seasons/screens/screen_logo.c @@ -37,7 +37,7 @@ static int framesCounter; static int finishScreen; const char msgLogoA[64] = "A simple and easy-to-use library"; -const char msgLogoB[64] = "to learn videogames programming"; +const char msgLogoB[64] = "to enjoy videogames programming"; int logoPositionX; int logoPositionY; diff --git a/raylib.pc.in b/raylib.pc.in index c6d54389..837b2d9a 100644 --- a/raylib.pc.in +++ b/raylib.pc.in @@ -4,7 +4,7 @@ libdir=${exec_prefix}/lib includedir=${prefix}/include Name: raylib -Description: Simple and easy-to-use library to learn videogames programming +Description: Simple and easy-to-use library to enjoy videogames programming URL: http://github.com/raysan5/raylib Version: @PROJECT_VERSION@ Libs: -L${libdir} -lraylib @PKG_CONFIG_LIBS_EXTRA@ diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 5581cc7a..c86cc0e7 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -259,7 +259,7 @@ message(STATUS " GRAPHICS=" ${GRAPHICS}) # Packaging SET(CPACK_PACKAGE_NAME "raylib") -SET(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Simple and easy-to-use library to learn videogames programming") +SET(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Simple and easy-to-use library to enjoy videogames programming") SET(CPACK_PACKAGE_VERSION "${PROJECT_VERSION}") SET(CPACK_PACKAGE_VERSION_MAJOR "${PROJECT_VERSION_MAJOR}") SET(CPACK_PACKAGE_VERSION_MINOR "${PROJECT_VERSION_MINOR}") |
