summaryrefslogtreecommitdiffhomepage
diff options
context:
space:
mode:
authorSirvoid <[email protected]>2021-06-17 09:42:37 -0400
committerGitHub <[email protected]>2021-06-17 15:42:37 +0200
commit1a420b77e30a444e66dded47fcd1988b90fb2185 (patch)
treefef717eeb130509c487958dad70cc64cbefa325d
parent0e65e5877fc0fc5a9246ee14a7341be462b7a761 (diff)
downloadraylib-1a420b77e30a444e66dded47fcd1988b90fb2185.tar.gz
raylib-1a420b77e30a444e66dded47fcd1988b90fb2185.zip
Fixed: Binding vertex position twice (#1835)
-rw-r--r--src/models.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/models.c b/src/models.c
index f566780a..b243a45e 100644
--- a/src/models.c
+++ b/src/models.c
@@ -1099,10 +1099,6 @@ void DrawMeshInstanced(Mesh mesh, Material material, Matrix *transforms, int ins
rlSetVertexAttribute(material.shader.locs[SHADER_LOC_VERTEX_POSITION], 3, RL_FLOAT, 0, 0, 0);
rlEnableVertexAttribute(material.shader.locs[SHADER_LOC_VERTEX_POSITION]);
- rlEnableVertexBuffer(mesh.vboId[0]);
- rlSetVertexAttribute(material.shader.locs[SHADER_LOC_VERTEX_POSITION], 3, RL_FLOAT, 0, 0, 0);
- rlEnableVertexAttribute(material.shader.locs[SHADER_LOC_VERTEX_POSITION]);
-
// Bind mesh VBO data: vertex texcoords (shader-location = 1)
rlEnableVertexBuffer(mesh.vboId[1]);
rlSetVertexAttribute(material.shader.locs[SHADER_LOC_VERTEX_TEXCOORD01], 2, RL_FLOAT, 0, 0, 0);