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| author | Ray <[email protected]> | 2019-03-27 20:19:33 +0100 |
|---|---|---|
| committer | GitHub <[email protected]> | 2019-03-27 20:19:33 +0100 |
| commit | 3a1e884d03d741a5bd9b9b57b204d27eff313583 (patch) | |
| tree | e442aae39da030da2b67c5136263dc01aff3cc26 /BINDINGS.md | |
| parent | 7524fdc3e1815245841cbfb0193f4dc234916de0 (diff) | |
| download | raylib-3a1e884d03d741a5bd9b9b57b204d27eff313583.tar.gz raylib-3a1e884d03d741a5bd9b9b57b204d27eff313583.zip | |
Update BINDINGS.md
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| -rw-r--r-- | BINDINGS.md | 2 |
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diff --git a/BINDINGS.md b/BINDINGS.md index dec13511..ac8276b9 100644 --- a/BINDINGS.md +++ b/BINDINGS.md @@ -23,6 +23,8 @@ Some people ported raylib to other languages in form of bindings or wrappers to - *[raylib flat-assembler Usage example]()* - *[raylib COBOL Usage example](https://github.com/Martinfx/Cobol/tree/master/OpenCobol/Games/raylib)* +Missing some language? Check the [bindings not yet in this list](https://gist.github.com/raysan5/5764cc5b885183f523fce47f098f3d9b#bindings-not-yet-in-the-official-list) or create a new binding! :) + Usually, raylib bindings follow the convention: `raylib-{language}` Let me know if you're writing a new binding for raylib, I will list it here and I usually |
