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authorRay <[email protected]>2020-03-04 13:12:16 +0100
committerGitHub <[email protected]>2020-03-04 13:12:16 +0100
commitcb4c676f5d6e4ef0b62f63ee0b4f76fac0c8061d (patch)
tree11bcf946a0da3e3e2b65452511bfa0aca0de13f7 /BINDINGS.md
parent74c486201d699139280b359df79e8fd32ef6910f (diff)
downloadraylib-cb4c676f5d6e4ef0b62f63ee0b4f76fac0c8061d.tar.gz
raylib-cb4c676f5d6e4ef0b62f63ee0b4f76fac0c8061d.zip
Added BlitzMax binding
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@@ -55,6 +55,7 @@ Some people ported raylib to other languages in form of bindings or wrappers to
| jaylib | Janet | https://github.com/janet-lang/jaylib |
| raykit | Kit | https://github.com/Gamerfiend/raykit |
| vraylib | V | https://github.com/MajorHard/vraylib |
+| ray.mod | BlitzMax | https://github.com/bmx-ng/ray.mod |
| raylib.cbl | COBOL | *[code examples](https://github.com/Martinfx/Cobol/tree/master/OpenCobol/Games/raylib)* |
Missing some language? Check the [bindings not yet in this list](https://gist.github.com/raysan5/5764cc5b885183f523fce47f098f3d9b#bindings-not-yet-in-the-official-list) or create a new binding! :)