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| author | raysan5 <[email protected]> | 2018-07-28 18:13:19 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2018-07-28 18:13:19 +0200 |
| commit | 0cf92c59d7d91aa3d1906fe7b85c3078e4520845 (patch) | |
| tree | 054688d33d999f7d33778d281f3fbabd3b4f26bd /CHANGELOG | |
| parent | dc3327fba8df91b252f911cca8b26621622d3488 (diff) | |
| download | raylib-0cf92c59d7d91aa3d1906fe7b85c3078e4520845.tar.gz raylib-0cf92c59d7d91aa3d1906fe7b85c3078e4520845.zip | |
Corrected timing typo
Diffstat (limited to 'CHANGELOG')
| -rw-r--r-- | CHANGELOG | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -43,7 +43,7 @@ Detailed changes: [core] RENAMED: struct SpriteFont to Font -> plus all required functions! [core] RENAMED: enum TextureFormat to PixelFormat [core] REVIEWED: Rectangle params int to float -[core] REVIEWED: timming system for macOS +[core] REVIEWED: timing system for macOS [core] REMOVED: ColorToFloat() [core] ADDED: GetCurrentTime() on macOS [core] ADDED: GetTime() @@ -115,7 +115,7 @@ Detailed changes: [raymath] ADDED: Vector3RotateByQuaternion() [raymath] REVIEWED: math usage to reduce temp variables [raymath] REVIEWED: Avoid pointer-based parameters for API consistency -[physac] REVIEWED: physac.h timming system +[physac] REVIEWED: physac.h timing system [examples] Replaced dwarf model by brand new 3d assets: 3d medieval buildings [examples] Assets cleaning and some replacements [games] ADDED: GGJ18 game - transmission mission @@ -238,7 +238,7 @@ other changes: [core] Added function: GetWorkingDirectory(), get current working directory [core] Added function: ChangeDirectory(), change working directory [core] Added function: TraceLog(), made public to API -[core] Improved timming system to avoid busy wait loop on frame sync: Wait() +[core] Improved timing system to avoid busy wait loop on frame sync: Wait() [core] Added support for gamepad on HTML5 platform [core] Support mouse lock, useful for camera system [core] Review functions description comments @@ -752,7 +752,7 @@ Release: raylib 1.0.0 (18 November 2013) ----------------------------------------------- * Initial version * 6 Modules provided: - - core: basic window/context creation functions, input management, timming functions + - core: basic window/context creation functions, input management, timing functions - shapes: basic shapes drawing functions - textures: image data loading and conversion to OpenGL textures - text: text drawing, sprite fonts loading, default font loading |
