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authorraysan5 <[email protected]>2018-07-28 18:13:19 +0200
committerraysan5 <[email protected]>2018-07-28 18:13:19 +0200
commit0cf92c59d7d91aa3d1906fe7b85c3078e4520845 (patch)
tree054688d33d999f7d33778d281f3fbabd3b4f26bd /CHANGELOG
parentdc3327fba8df91b252f911cca8b26621622d3488 (diff)
downloadraylib-0cf92c59d7d91aa3d1906fe7b85c3078e4520845.tar.gz
raylib-0cf92c59d7d91aa3d1906fe7b85c3078e4520845.zip
Corrected timing typo
Diffstat (limited to 'CHANGELOG')
-rw-r--r--CHANGELOG8
1 files changed, 4 insertions, 4 deletions
diff --git a/CHANGELOG b/CHANGELOG
index f2405fe5..33253336 100644
--- a/CHANGELOG
+++ b/CHANGELOG
@@ -43,7 +43,7 @@ Detailed changes:
[core] RENAMED: struct SpriteFont to Font -> plus all required functions!
[core] RENAMED: enum TextureFormat to PixelFormat
[core] REVIEWED: Rectangle params int to float
-[core] REVIEWED: timming system for macOS
+[core] REVIEWED: timing system for macOS
[core] REMOVED: ColorToFloat()
[core] ADDED: GetCurrentTime() on macOS
[core] ADDED: GetTime()
@@ -115,7 +115,7 @@ Detailed changes:
[raymath] ADDED: Vector3RotateByQuaternion()
[raymath] REVIEWED: math usage to reduce temp variables
[raymath] REVIEWED: Avoid pointer-based parameters for API consistency
-[physac] REVIEWED: physac.h timming system
+[physac] REVIEWED: physac.h timing system
[examples] Replaced dwarf model by brand new 3d assets: 3d medieval buildings
[examples] Assets cleaning and some replacements
[games] ADDED: GGJ18 game - transmission mission
@@ -238,7 +238,7 @@ other changes:
[core] Added function: GetWorkingDirectory(), get current working directory
[core] Added function: ChangeDirectory(), change working directory
[core] Added function: TraceLog(), made public to API
-[core] Improved timming system to avoid busy wait loop on frame sync: Wait()
+[core] Improved timing system to avoid busy wait loop on frame sync: Wait()
[core] Added support for gamepad on HTML5 platform
[core] Support mouse lock, useful for camera system
[core] Review functions description comments
@@ -752,7 +752,7 @@ Release: raylib 1.0.0 (18 November 2013)
-----------------------------------------------
* Initial version
* 6 Modules provided:
- - core: basic window/context creation functions, input management, timming functions
+ - core: basic window/context creation functions, input management, timing functions
- shapes: basic shapes drawing functions
- textures: image data loading and conversion to OpenGL textures
- text: text drawing, sprite fonts loading, default font loading