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| author | Ray <[email protected]> | 2021-04-08 00:06:41 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2021-04-08 00:06:41 +0200 |
| commit | 15ee2806320e99ea55ddc3bf84703718f1bb7b46 (patch) | |
| tree | 90ce22ae7d1170cb9d624921b5dc6aff30a999e8 /CHANGELOG | |
| parent | 45c964c1e610913c6ba92d7b0e69e577e4080fce (diff) | |
| download | raylib-15ee2806320e99ea55ddc3bf84703718f1bb7b46.tar.gz raylib-15ee2806320e99ea55ddc3bf84703718f1bb7b46.zip | |
Update CHANGELOG -WIP-
Diffstat (limited to 'CHANGELOG')
| -rw-r--r-- | CHANGELOG | 58 |
1 files changed, 57 insertions, 1 deletions
@@ -1,7 +1,63 @@ changelog --------- -Current Release: raylib 3.5.0 (25 December 2020) +Current Release: raylib 3.7.0 (xx April 2021) + +------------------------------------------------------------------------- +Release: raylib 3.7 (xx April 2021) +------------------------------------------------------------------------- +KEY CHANGES: + - [core] REDESIGNED: VR simulator -> fbo/shader exposed to user + - [rlgl] REDESIGNED: More abstraction + - [rlgl] REVIEWED: Instancing and stereo rendering + - [utils] ADDED: File access callbacks system + - [*] RENAMED: enums values renamed for consistency + +Detailed changes: +[core] ADDED: LoadVrStereoConfig() +[core] ADDED: UnloadVrStereoConfig() +[core] ADDED: BeginVrStereoMode() +[core] ADDED: EndVrStereoMode() +[core] ADDED: GetCurrentMonitor() +[core] ADDED: SetGamepadMappings(), update SDL_GameControllerDB +[core] RENAMED: LoadShaderCode() to LoadShaderFromMemory() +[core] RENAMED: SetMatrixProjection() to rlSetMatrixProjection() +[core] RENAMED: SetMatrixModelview() to rlSetMatrixModelview() +[core] RENAMED: GetMatrixModelview() to rlGetMatrixModelview() +[core] RENAMED: GetMatrixProjection() to rlGetMatrixProjection() +[core] RENAMED: GetShaderDefault() to rlGetShaderDefault() +[core] RENAMED: GetTextureDefault() to rlGetTextureDefault() +[core] REMOVED: GetShapesTexture() +[core] REMOVED: GetShapesTextureRec() +[core] REMOVED: GetMouseCursor() +[core] REMOVED: SetTraceLogExit() +[core] REDESIGNED: GetFileExtension(), includes the .dot +[core] REDESIGNED: IsFileExtension(), includes the .dot +[shapes] REDESIGNED: void SetShapesTexture(Texture2D texture, Rectangle source); +[shapes] ADDED: DrawLineBezierQuad() +[shapes] REDESIGNED: DrawCircleSector(), to use float params +[shapes] REDESIGNED: DrawCircleSectorLines(), to use float params +[shapes] REDESIGNED: DrawRing(), to use float params +[shapes] REDESIGNED: DrawRingLines(), to use float params +[shapes] ADDED: CheckCollisionLines() +[textures] ADDED: DrawTexturePoly() +[text] REDESIGNED: DrawFPS() +[models] ADDED: UploadMesh() +[models] ADDED: DrawMesh() +[models] ADDED: DrawMeshInstanced() +[models] ADDED: UnloadModelAnimations() +[models] ADDED: GenMeshDefault() +[models] REMOVED: DrawGizmo() +[models] REMOVED: LoadMeshes() +[models] REMOVED: MeshNormalsSmooth() +[audio] ADDED: LoadMusicStreamFromMemory() +[auido] REVIEWED: jar_xm library +[utils] ADDED: SetLoadFileDataCallback() +[utils] ADDED: SetSaveFileDataCallback() +[utils] ADDED: SetLoadFileTextCallback() +[utils] ADDED: SetSaveFileTextCallback() +[examples] ADDED: +[*] renamed some functions parameters for consistency ------------------------------------------------------------------------- Release: raylib 3.5 - 7th Anniversary Edition (25 December 2020) |
