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authorRay <[email protected]>2020-11-01 13:38:42 +0100
committerGitHub <[email protected]>2020-11-01 13:38:42 +0100
commit5f79ad9765f1d01e72b84b257911ae8dd4dbc232 (patch)
tree742eabfe05d41899a3fa55a24d064f2f9e52f9f9 /CHANGELOG
parentfc1fc250e7ae39af7aadb1d00a7e098ea01aa8cd (diff)
downloadraylib-5f79ad9765f1d01e72b84b257911ae8dd4dbc232.tar.gz
raylib-5f79ad9765f1d01e72b84b257911ae8dd4dbc232.zip
Update CHANGELOG
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1 files changed, 6 insertions, 2 deletions
diff --git a/CHANGELOG b/CHANGELOG
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@@ -128,9 +128,13 @@ Detailed changes:
[audio] REDESIGNED: ExportWaveAsCode() to use memory buffers
[utils] REVIEWED: android_fopen() to support SDCard access
[rmem] REVIEWED: MemPool and other allocators optimization (#1211) by @assyrianic
-[examples] ADDED: others/embedded_files_loading
-[examples] ADDED: shaders/shaders_hot_reloading (#1198)
+[examples] ADDED: core/core_quat_conversion by @chriscamacho and @codifies
[examples] ADDED: textures/textures_blend_modes (#1261) by @accidentalrebel
+[examples] ADDED: textures/textures_draw_tiled (#1291) by @Demizdor
+[examples] ADDED: shaders/shaders_hot_reloading (#1198)
+[examples] ADDED: shaders/shaders_rlgl_mesh_instanced (#1318) by @seanpringle
+[examples] ADDED: shaders/shaders_multi_sampler2d
+[examples] ADDED: others/embedded_files_loading
[examples] REVIEWED: models/models_skybox to work on OpenGL ES 2.0
[examples] REVIEWED: textures/textures_raw_data (#1286)
[examples] REVIEWED: others/raudio_standalone.c