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| author | Ray <[email protected]> | 2020-10-21 23:32:24 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2020-10-21 23:32:24 +0200 |
| commit | 88dbaae3bec18c6fd2d2154b1feeefb28086a09a (patch) | |
| tree | adcc1522a5327b4117db88772f8dd38ebeee819f /CHANGELOG | |
| parent | e820aae80b826391097122d91dc2fef41c58c321 (diff) | |
| download | raylib-88dbaae3bec18c6fd2d2154b1feeefb28086a09a.tar.gz raylib-88dbaae3bec18c6fd2d2154b1feeefb28086a09a.zip | |
Update CHANGELOG
Diffstat (limited to 'CHANGELOG')
| -rw-r--r-- | CHANGELOG | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -19,7 +19,7 @@ Detailed changes: [core] ADDED: GetWindowScaleDPI() [core] ADDED: GetMonitorRefreshRate() (#1289) by @Shylie [core] ADDED: IsCursorOnScreen() (#1262) by @ChrisDill -[core] ADDED: SetMouseCursor() and GetMouseCursor() for standard Desktop mouse cursors (#1407) by @chances +[core] ADDED: SetMouseCursor() and GetMouseCursor() for standard Desktop cursors (#1407) by @chances [core] REMOVED: struct RenderTexture2D: depthTexture variable [core] RENAMED: GetExtension() to GetFileExtension() [core] REVIEWED: Several structs to reduce size and padding @@ -28,7 +28,7 @@ Detailed changes: [core] REVIEWED: InitWindow(), support empty title for window (#1323) [core] REVIEWED: RPI: Mouse movements are bound to the screen resolution (#1392) (#1410) by @kernelkinetic [core] REVIEWED: GetPrevDirectoryPath() fixes on Unix-like systems (#1246) by @ivan-cx -[core] REDESIGNED: GetMouseWheelMove(): Return float movement for precise scrolling where possible (#1397) by @Doy-lee +[core] REDESIGNED: GetMouseWheelMove() to return float movement for precise scrolling (#1397) by @Doy-lee [core] UWP rework with improvements (#1231) by @Rover656 [core] Gamepad axis bug fixes and improvement (#1228) by @mmalecot [core] Updated joystick mappings with latest version of gamecontrollerdb (#1381) by @coderoth @@ -143,7 +143,7 @@ Detailed changes: [build] Updated Makefile for web (#1332) by @rfaile313 [build] Updated build pipelines to use latest emscripten and android ndk [build] Updated emscriptem build script to generate .a on WebAssembly -[build] Fixed Android build for Linux, supporting ANDROID_NDK to be modified at compile time by @branlix3000 +[build] Updated Android build for Linux, supporting ANDROID_NDK at compile time by @branlix3000 [build] Updated VSCode project template tasks [build] Updated VS2017.UWP project template by @Rover656 [build] Updated Android build pipeline |
