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authorRay <[email protected]>2020-03-30 16:25:59 +0200
committerGitHub <[email protected]>2020-03-30 16:25:59 +0200
commitff11a6fbe80e937644fc9b5f778333fc96504b23 (patch)
treef017c08236c00bec04790a2b68f207e51023ec01 /CHANGELOG
parent27ebe7831314c9a7e2cf2daff83ac54bd6a135c6 (diff)
downloadraylib-ff11a6fbe80e937644fc9b5f778333fc96504b23.tar.gz
raylib-ff11a6fbe80e937644fc9b5f778333fc96504b23.zip
Update CHANGELOG
Diffstat (limited to 'CHANGELOG')
-rw-r--r--CHANGELOG6
1 files changed, 4 insertions, 2 deletions
diff --git a/CHANGELOG b/CHANGELOG
index 48a291d8..780f8089 100644
--- a/CHANGELOG
+++ b/CHANGELOG
@@ -1,10 +1,10 @@
changelog
---------
-Current Release: raylib 3.0.0 (01 April 2020) (estimated)
+Current Release: raylib 3.0.0 (01 April 2020)
-----------------------------------------------
-Release: raylib 3.0 (01 April 2020) (estimated)
+Release: raylib 3.0 (01 April 2020)
-----------------------------------------------
KEY CHANGES:
- Global context states used on all modules.
@@ -153,6 +153,7 @@ Detailed changes:
[examples] ADDED: shaders_basic_lighting, by @chriscamacho
[examples] ADDED: shaders_simple_mask, by @chriscamacho
[examples] ADDED: audio_multichannel_sound, by @chriscamacho
+[examples] ADDED: shaders_spotlight, by @chriscamacho
[examples] RENAMED: text_sprite_font > text_font_spritefont
[examples] RENAMED: text_ttf_loading > text_font_filters
[examples] RENAMED: text_bmfont_ttf > text_font_loading
@@ -161,6 +162,7 @@ Detailed changes:
[examples] REVIEWED: models_obj_loading > models_loading
[examples] REVIEWED: models_materials_pbr, shader issues
[examples] REVIEWED: core_window_letterbox, detailed explanation, by @jotac0
+[examples] REVIEWED: core_window_letterbox, virtual mouse, by @anatagawa
[games] ADDED: GGJ2020 game - RE-PAIR
[*] Misc fixes and tweaks, by @yaram, @oraoto, @zatherz, @piecedigital, @Shylie
[*] Update ALL supported projects (Notepad++, VS2017)