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authorRay <[email protected]>2023-03-12 20:50:19 +0100
committerGitHub <[email protected]>2023-03-12 20:50:19 +0100
commit54f01e151cebca517ef31870d6d5f03c4c68b64a (patch)
treefea45805bd1343d4997fa5a2c7252f27cbc19aa4 /CHANGELOG
parent11e9a0d41c88cd9d5022a7da50d930458922fc5b (diff)
downloadraylib-54f01e151cebca517ef31870d6d5f03c4c68b64a.tar.gz
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Update CHANGELOG
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1 files changed, 1 insertions, 2 deletions
diff --git a/CHANGELOG b/CHANGELOG
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@@ -4,7 +4,7 @@ changelog
Current Release: raylib 4.2.0 (11 August 2022)
-------------------------------------------------------------------------
-Release: raylib 4.5 (xx March 2023) -WIP-
+Release: raylib 4.5 (16 March 2023)
-------------------------------------------------------------------------
KEY CHANGES:
- ADDED: M3D model format support with animations
@@ -14,7 +14,6 @@ KEY CHANGES:
- REDESIGNED: rlgl module to avoid render batch triangles limits pre-check: rlCheckRenderBatchLimit()
- REDESIGNED: rshapes module to minimize the rlgl dependency, now only 6 low-level functions required!
- ADDED: rl_gputex self-contained module for compressed textures loading, used by rtextures module
- - raygui 3.5: New version of the immediate-mode gui system for tools development with raylib
Detailed changes:
[core] ADDED: RAYLIB_VERSION_* values to raylib.h (#2856) by @RobLoach