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| author | Ray <[email protected]> | 2023-03-12 20:50:19 +0100 |
|---|---|---|
| committer | GitHub <[email protected]> | 2023-03-12 20:50:19 +0100 |
| commit | 54f01e151cebca517ef31870d6d5f03c4c68b64a (patch) | |
| tree | fea45805bd1343d4997fa5a2c7252f27cbc19aa4 /CHANGELOG | |
| parent | 11e9a0d41c88cd9d5022a7da50d930458922fc5b (diff) | |
| download | raylib-54f01e151cebca517ef31870d6d5f03c4c68b64a.tar.gz raylib-54f01e151cebca517ef31870d6d5f03c4c68b64a.zip | |
Update CHANGELOG
Diffstat (limited to 'CHANGELOG')
| -rw-r--r-- | CHANGELOG | 3 |
1 files changed, 1 insertions, 2 deletions
@@ -4,7 +4,7 @@ changelog Current Release: raylib 4.2.0 (11 August 2022) ------------------------------------------------------------------------- -Release: raylib 4.5 (xx March 2023) -WIP- +Release: raylib 4.5 (16 March 2023) ------------------------------------------------------------------------- KEY CHANGES: - ADDED: M3D model format support with animations @@ -14,7 +14,6 @@ KEY CHANGES: - REDESIGNED: rlgl module to avoid render batch triangles limits pre-check: rlCheckRenderBatchLimit() - REDESIGNED: rshapes module to minimize the rlgl dependency, now only 6 low-level functions required! - ADDED: rl_gputex self-contained module for compressed textures loading, used by rtextures module - - raygui 3.5: New version of the immediate-mode gui system for tools development with raylib Detailed changes: [core] ADDED: RAYLIB_VERSION_* values to raylib.h (#2856) by @RobLoach |
