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authorraysan5 <[email protected]>2018-07-28 18:13:19 +0200
committerraysan5 <[email protected]>2018-07-28 18:13:19 +0200
commit0cf92c59d7d91aa3d1906fe7b85c3078e4520845 (patch)
tree054688d33d999f7d33778d281f3fbabd3b4f26bd /HISTORY.md
parentdc3327fba8df91b252f911cca8b26621622d3488 (diff)
downloadraylib-0cf92c59d7d91aa3d1906fe7b85c3078e4520845.tar.gz
raylib-0cf92c59d7d91aa3d1906fe7b85c3078e4520845.zip
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@@ -178,7 +178,7 @@ New [examples](http://www.raylib.com/examples.html) and [sample games](http://ww
Improved library consistency and organization in general. Functions and parameters have been renamed, some parts of the library have been cleaned and simplyfied, some functions has been moved to examples (lighting, Oculus Rift CV1 support) towards a more generic library implementation. Lots of hours have been invested in this process...
-Some other features: Gamepad support on HTML5, RPI touch screen support, 32bit audio support, frames timming improvements, public log system, rres file format support, automatic GIF recording...
+Some other features: Gamepad support on HTML5, RPI touch screen support, 32bit audio support, frames timing improvements, public log system, rres file format support, automatic GIF recording...
And here it is another version of **raylib, a simple and easy-to-use library to learn videogames programming**. Enjoy it.