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authorRay <[email protected]>2017-03-05 15:49:19 +0100
committerGitHub <[email protected]>2017-03-05 15:49:19 +0100
commitbb7b9adb371f89f3c8677bdca5418013fe73d9c1 (patch)
tree99f1dd9b8c42afb190dc30937dfe2ccc3458ff77 /README.md
parentb16f11845259205b484c3633b9b9375a69a917ae (diff)
parent203d1a154eb5b78fc5f56e9dead04c3a89bcd39e (diff)
downloadraylib-bb7b9adb371f89f3c8677bdca5418013fe73d9c1.tar.gz
raylib-bb7b9adb371f89f3c8677bdca5418013fe73d9c1.zip
Merge pull request #236 from raysan5/develop
Integrate Develop branch
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@@ -9,7 +9,7 @@ raylib is highly inspired by Borland BGI graphics lib and by XNA framework.
NOTE for ADVENTURERS: raylib is a programming library to learn videogames programming;
no fancy interface, no visual helpers, no auto-debugging... just coding in the most
-pure spartan-programmers way. Are you ready to learn? Jump to [code examples!](http://www.raylib.com/examples.htm)
+pure spartan-programmers way. Are you ready to learn? Jump to [code examples!](http://www.raylib.com/examples.html)
history
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@@ -247,7 +247,7 @@ contact
If you are using raylib and you enjoy it, please, [let me know][raysan5].
-If you feel you can help, then, [helpme!](http://www.raylib.com/helpme.htm)
+If you feel you can help, then, [helpme!](http://www.raylib.com/helpme.html)
acknowledgements
---------------