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authorRay <[email protected]>2016-11-22 13:10:57 +0100
committerGitHub <[email protected]>2016-11-22 13:10:57 +0100
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parent4123233f7873cf157c92f4990e56b83da47b9d7f (diff)
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@@ -193,6 +193,7 @@ features
* Multiple platforms support: Windows, Linux, Mac, **Android**, **Raspberry Pi**, **HTML5** and **Oculus Rift CV1**
* Custom color palette for fancy visuals on raywhite background
* Minimal external dependencies (GLFW3, OpenGL, OpenAL)
+ * Complete binding to LUA
raylib uses on its core module the outstanding [GLFW3](http://www.glfw.org/) library. The best option by far I found for
multiplatform (Windows, Linux, Mac) window/context and input management (clean, focused, great license, well documented, modern, ...).