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| author | Ray <[email protected]> | 2017-03-05 15:49:19 +0100 |
|---|---|---|
| committer | GitHub <[email protected]> | 2017-03-05 15:49:19 +0100 |
| commit | bb7b9adb371f89f3c8677bdca5418013fe73d9c1 (patch) | |
| tree | 99f1dd9b8c42afb190dc30937dfe2ccc3458ff77 /README.md | |
| parent | b16f11845259205b484c3633b9b9375a69a917ae (diff) | |
| parent | 203d1a154eb5b78fc5f56e9dead04c3a89bcd39e (diff) | |
| download | raylib-bb7b9adb371f89f3c8677bdca5418013fe73d9c1.tar.gz raylib-bb7b9adb371f89f3c8677bdca5418013fe73d9c1.zip | |
Merge pull request #236 from raysan5/develop
Integrate Develop branch
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -9,7 +9,7 @@ raylib is highly inspired by Borland BGI graphics lib and by XNA framework. NOTE for ADVENTURERS: raylib is a programming library to learn videogames programming; no fancy interface, no visual helpers, no auto-debugging... just coding in the most -pure spartan-programmers way. Are you ready to learn? Jump to [code examples!](http://www.raylib.com/examples.htm) +pure spartan-programmers way. Are you ready to learn? Jump to [code examples!](http://www.raylib.com/examples.html) history ------- @@ -247,7 +247,7 @@ contact If you are using raylib and you enjoy it, please, [let me know][raysan5]. -If you feel you can help, then, [helpme!](http://www.raylib.com/helpme.htm) +If you feel you can help, then, [helpme!](http://www.raylib.com/helpme.html) acknowledgements --------------- |
