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| author | Ray <[email protected]> | 2018-09-18 21:34:02 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2018-09-18 21:34:02 +0200 |
| commit | be599a9ece3dd9d0a68fa32562d07918b9b69a9e (patch) | |
| tree | 654d543d699e37610787213e4f52ae7616313c1c /README.md | |
| parent | 27c3afd91c354aeb3587c91b15d3886b813c1a1f (diff) | |
| download | raylib-be599a9ece3dd9d0a68fa32562d07918b9b69a9e.tar.gz raylib-be599a9ece3dd9d0a68fa32562d07918b9b69a9e.zip | |
enjoy!
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -6,7 +6,7 @@ raylib is highly inspired by Borland BGI graphics lib and by XNA framework. raylib could be useful for prototyping, tools development, graphic applications, embedded systems and education. -NOTE for ADVENTURERS: raylib is a programming library to learn videogames programming; +NOTE for ADVENTURERS: raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging... just coding in the most pure spartan-programmers way. Are you ready to learn? Jump to [code examples!](http://www.raylib.com/examples.html) |
