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| author | Ray <[email protected]> | 2016-11-25 01:47:30 +0100 |
|---|---|---|
| committer | GitHub <[email protected]> | 2016-11-25 01:47:30 +0100 |
| commit | d91ad4e2aaee966ed9143494d60774fd16d313f9 (patch) | |
| tree | 12a531316bdcdd7afa3fc8fd4153e68651a3232b /README.md | |
| parent | 177c58d23a5154eca795572b5787160dccbe4414 (diff) | |
| download | raylib-d91ad4e2aaee966ed9143494d60774fd16d313f9.tar.gz raylib-d91ad4e2aaee966ed9143494d60774fd16d313f9.zip | |
Update README.md
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| -rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -272,7 +272,7 @@ contributing (in some way or another) to make raylib project better. Huge thanks - [Emanuele Petriglia](https://github.com/LelixSuper) for working on multiple GNU/Linux improvements and developing [TicTacToe](https://github.com/LelixSuper/TicTacToe) raylib game. - [Joshua Reisenauer](https://github.com/kd7tck) for adding audio modules support (XM, MOD) and reviewing audio system. - Marcelo Paez (paezao) for his help on OSX to solve High DPI display issue. Thanks Marcelo! - - [Ghassan Al-Mashareqa](https://github.com/ghassanpl) for his amazing contribution with raylib LUA module, I just work over his solid code to implement [rlua](https://github.com/raysan5/raylib/blob/master/src/rlua.h) + - [Ghassan Al-Mashareqa](https://github.com/ghassanpl) for his amazing contribution with raylib LUA module, I just work over his code to implement [rlua](https://github.com/raysan5/raylib/blob/master/src/rlua.h) - [Teodor Stoenescu](https://github.com/teodor-stoenescu) for his improvements on OBJ object loading. Please, if I forget someone in this list, excuse me and write me an email to remind me to add you! |
