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| author | Ray <[email protected]> | 2021-10-18 13:24:44 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2021-10-18 13:24:44 +0200 |
| commit | 0543f897a90c67cb0a7a961ef850012c67d38302 (patch) | |
| tree | 7ea9ff2d84288026b20d093ad2641b9a1bbb3a8b /README.md | |
| parent | b28e353626f0dba2155dd0d599c1109bb87d0dc1 (diff) | |
| download | raylib-0543f897a90c67cb0a7a961ef850012c67d38302.tar.gz raylib-0543f897a90c67cb0a7a961ef850012c67d38302.zip | |
Update README.md
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -4,7 +4,7 @@ raylib is highly inspired by Borland BGI graphics lib and by XNA framework and it's specially well suited for prototyping, tooling, graphical applications, embedded systems and education. -*NOTE for ADVENTURERS: raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging... just coding in the most pure spartan-programmers way.* +*NOTE for ADVENTURERS: raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no debug button... just coding in the most pure spartan-programmers way.* Ready to learn? Jump to [code examples!](http://www.raylib.com/examples.html) |
