diff options
| author | Ray <[email protected]> | 2018-02-04 12:51:24 +0100 |
|---|---|---|
| committer | GitHub <[email protected]> | 2018-02-04 12:51:24 +0100 |
| commit | d50e291e8639de5cfb222bffc431f0f76151d48a (patch) | |
| tree | 9637c6d00738ecc75195bd754bc9bc6daad642d2 /README.md | |
| parent | 8380c488be90ed0c29a6446b490bfaca6574436e (diff) | |
| parent | 6dc2f979ccbb4ec6f8166805b5f4f6377efbce70 (diff) | |
| download | raylib-d50e291e8639de5cfb222bffc431f0f76151d48a.tar.gz raylib-d50e291e8639de5cfb222bffc431f0f76151d48a.zip | |
Merge pull request #458 from raysan5/develop
Integrate develop branch into master
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 31 |
1 files changed, 20 insertions, 11 deletions
@@ -11,23 +11,27 @@ no fancy interface, no visual helpers, no auto-debugging... just coding in the m pure spartan-programmers way. Are you ready to learn? Jump to [code examples!](http://www.raylib.com/examples.html) [](https://travis-ci.org/raysan5/raylib) +[](https://ci.appveyor.com/project/raysan5/raylib) +[](https://gitter.im/raylib/Lobby?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge) +[](LICENSE.md) +[](https://twitter.com/raysan5) features -------- - + * Written in plain C code (C99) in PascalCase/camelCase notation - * Hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES2) + * Hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES2 - choose at compile) * Unique OpenGL abstraction layer (usable as standalone module): [rlgl](https://github.com/raysan5/raylib/blob/master/src/rlgl.c) - * Powerful fonts module with SpriteFonts support (XNA bitmap fonts, AngelCode fonts, TTF) - * Outstanding texture formats support, including compressed formats (DXT, ETC, PVRT, ASTC) - * Basic 3d support for Geometrics, Models, Billboards, Heightmaps and Cubicmaps + * Powerful fonts module with SpriteFonts support (XNA fonts, AngelCode fonts, TTF) + * Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC) + * Full 3d support for 3d Shapes, Models, Billboards, Heightmaps and more! * Flexible Materials system, supporting classic maps and PBR maps * Shaders support, including Model shaders and Postprocessing shaders * Powerful math module for Vector, Matrix and Quaternion operations: [raymath](https://github.com/raysan5/raylib/blob/master/src/raymath.h) * Audio loading and playing with streaming support (WAV, OGG, FLAC, XM, MOD) - * Multiple platforms support: Windows, Linux, Mac, **Android**, **Raspberry Pi** and **HTML5** - * VR stereo rendering support with configurable HMD device parameters - * Minimal external dependencies (GLFW3, OpenGL, OpenAL) + * Multiple platforms support: Windows, Linux, FreeBSD, MacOS, UWP, Android, Raspberry Pi, HTML5. + * VR stereo rendering with configurable HMD device parameters + * NO external dependencies, all required libraries included with raylib * Complete bindings to LUA ([raylib-lua](https://github.com/raysan5/raylib-lua)) and Go ([raylib-go](https://github.com/gen2brain/raylib-go)) raylib uses on its core module the outstanding [GLFW3](http://www.glfw.org/) library. The best option I found for @@ -40,10 +44,14 @@ to accomodate to Android, Raspberry Pi and HTML5. *On Raspberry Pi, Videocore API and EGL libraries are used for window/context management and raw inputs reading.* -building --------- +build and installation +---------------------- + +Binary releases for Windows, Linux and macOS are available at the [Github Releases](https://github.com/raysan5/raylib/releases) page. Raylib is also available via following package managers: + + * Homebrew: `brew install raylib` -For detailed building instructions, check [raylib Wiki](https://github.com/raysan5/raylib/wiki). +To build raylib yourself, check out the [raylib Wiki](https://github.com/raysan5/raylib/wiki) for detailed instructions. raylib has been developed using exclusively two tools: @@ -61,6 +69,7 @@ contact * Reddit: [https://www.reddit.com/r/raylib](https://www.reddit.com/r/raylib) * Twitch: [http://www.twitch.tv/raysan5](http://www.twitch.tv/raysan5) * Patreon: [https://www.patreon.com/raysan5](https://www.patreon.com/raysan5) + * YouTube: [https://www.youtube.com/channel/raylib](https://www.youtube.com/channel/UC8WIBkhYb5sBNqXO1mZ7WSQ) If you are using raylib and you enjoy it, please, [let me know][raysan5]. |
