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authorRay <[email protected]>2017-02-23 16:38:58 +0100
committerGitHub <[email protected]>2017-02-23 16:38:58 +0100
commite54c8ecdf85daf14196f3110a650e3dedb56a701 (patch)
treedf75d1f0b5863ac2c44a4673e9b5864fe5ce27ec /README.md
parent05cff44d0a9af5bcb41ddd0baa6b7693f6ac116b (diff)
parent34e791376deeafa76b3bfad3b371b0142ba82e26 (diff)
downloadraylib-e54c8ecdf85daf14196f3110a650e3dedb56a701.tar.gz
raylib-e54c8ecdf85daf14196f3110a650e3dedb56a701.zip
Merge pull request #229 from OdnetninI/develop
Fixed examples link
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@@ -9,7 +9,7 @@ raylib is highly inspired by Borland BGI graphics lib and by XNA framework.
NOTE for ADVENTURERS: raylib is a programming library to learn videogames programming;
no fancy interface, no visual helpers, no auto-debugging... just coding in the most
-pure spartan-programmers way. Are you ready to learn? Jump to [code examples!](http://www.raylib.com/examples.htm)
+pure spartan-programmers way. Are you ready to learn? Jump to [code examples!](http://www.raylib.com/examples.html)
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