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| author | victorfisac <[email protected]> | 2016-06-09 13:12:18 +0200 |
|---|---|---|
| committer | victorfisac <[email protected]> | 2016-06-09 13:12:18 +0200 |
| commit | 3524fc414b734efdf69d2fef176e8eb469885b4b (patch) | |
| tree | d1232880300af915fd7035cbcef71c46ef14922d /ROADMAP.md | |
| parent | 8323f81ab598d9a9e6720e55eb7269e410f10d2e (diff) | |
| parent | 420b85da98fff2603d94985a42cf86d6e4182204 (diff) | |
| download | raylib-3524fc414b734efdf69d2fef176e8eb469885b4b.tar.gz raylib-3524fc414b734efdf69d2fef176e8eb469885b4b.zip | |
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
Diffstat (limited to 'ROADMAP.md')
| -rw-r--r-- | ROADMAP.md | 14 |
1 files changed, 10 insertions, 4 deletions
@@ -6,16 +6,22 @@ Here it is a wish list of features I would like to add and functions to improve. Note that around the raylib source code there are multiple TODO points with pending revisions/bugs. Check [GitHub Issues](https://github.com/raysan5/raylib/issues) for further details! -raylib 1.5 +raylib 1.x - Redesign Shaders/Textures system, use Materials - Redesign physics module (physac) + [IN PROGRESS] LUA scripting support (wrapper to lua lib) Basic GPU stats sytem (memory, draws, time...) Procedural image generation functions (spot, gradient, noise...) Procedural mesh generation functions (cube, cone, sphere...) Touch-based camera controls for Android Skybox and Fog support - [IN PROGRESS] LUA scripting support (wrapper to lua lib) + +raylib 1.5 + + [DONE] Support Oculus Rift CV1 + [DONE] Redesign Shaders/Textures system -> New Materials system + [DONE] Support lighting: Omni, Directional and Spot lights + [DONE] Redesign physics module (physac) + [DONE] Chiptunes audio modules support raylib 1.4 |
