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authorvictorfisac <[email protected]>2016-06-09 13:12:18 +0200
committervictorfisac <[email protected]>2016-06-09 13:12:18 +0200
commit3524fc414b734efdf69d2fef176e8eb469885b4b (patch)
treed1232880300af915fd7035cbcef71c46ef14922d /ROADMAP.md
parent8323f81ab598d9a9e6720e55eb7269e410f10d2e (diff)
parent420b85da98fff2603d94985a42cf86d6e4182204 (diff)
downloadraylib-3524fc414b734efdf69d2fef176e8eb469885b4b.tar.gz
raylib-3524fc414b734efdf69d2fef176e8eb469885b4b.zip
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
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@@ -6,16 +6,22 @@ Here it is a wish list of features I would like to add and functions to improve.
Note that around the raylib source code there are multiple TODO points with pending revisions/bugs. Check [GitHub Issues](https://github.com/raysan5/raylib/issues) for further details!
-raylib 1.5
+raylib 1.x
- Redesign Shaders/Textures system, use Materials
- Redesign physics module (physac)
+ [IN PROGRESS] LUA scripting support (wrapper to lua lib)
Basic GPU stats sytem (memory, draws, time...)
Procedural image generation functions (spot, gradient, noise...)
Procedural mesh generation functions (cube, cone, sphere...)
Touch-based camera controls for Android
Skybox and Fog support
- [IN PROGRESS] LUA scripting support (wrapper to lua lib)
+
+raylib 1.5
+
+ [DONE] Support Oculus Rift CV1
+ [DONE] Redesign Shaders/Textures system -> New Materials system
+ [DONE] Support lighting: Omni, Directional and Spot lights
+ [DONE] Redesign physics module (physac)
+ [DONE] Chiptunes audio modules support
raylib 1.4