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authorRay <[email protected]>2018-07-16 02:07:48 +0200
committerRay <[email protected]>2018-07-16 02:07:48 +0200
commitc5f65c0b163b8a33a490a549e710b9bc0bfdb357 (patch)
tree5f2d503df93b1635b98222bf6b10c5b15f52905e /ROADMAP.md
parentd127d8e9f8492dc29f6671c0a5bc51f26879f29a (diff)
downloadraylib-c5f65c0b163b8a33a490a549e710b9bc0bfdb357.tar.gz
raylib-c5f65c0b163b8a33a490a549e710b9bc0bfdb357.zip
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@@ -6,11 +6,11 @@ Here it is a wish-list with features and ideas to improve the library.
Note that [raylib source code](https://github.com/raysan5/raylib/tree/master/src) has some *TODO* marks around code with pending things to review and improve. Check [GitHub Issues](https://github.com/raysan5/raylib/issues) for further details!
-**raylib 1.x**
- - [ ] Basic GPU stats sytem (memory, draws, time...)
- - [ ] Improved custom file-format (.rres) and packaging tool
- - [ ] Touch-based camera controls for Android
- - [ ] Quaternions-based camera system
+**raylib 2.x**
+ - [ ] raynet: Network module
+ - [ ] Support Vulkan API (GRAPHICS_API_VULKAN)
+ - [ ] Basic CPU/GPU stats sytem (memory, draws, time...)
+ - [ ] Support Animated models
**raylib 1.8**
- [x] Improved Materials system with PBR support