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authorRay <[email protected]>2017-05-17 00:33:29 +0200
committerRay <[email protected]>2017-05-17 00:33:29 +0200
commit0780cd4e6a4545fb2a45231c11f4aa54e624734e (patch)
treef3a473ff8041805d10d921e5372e30e7bf187a0e /docs/cheatsheet/raylib_textures.c
parenta5bfd7db228b90b5ddc183a03e1f0630d7321091 (diff)
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Diffstat (limited to 'docs/cheatsheet/raylib_textures.c')
-rw-r--r--docs/cheatsheet/raylib_textures.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/docs/cheatsheet/raylib_textures.c b/docs/cheatsheet/raylib_textures.c
index df7c3d05..d776c567 100644
--- a/docs/cheatsheet/raylib_textures.c
+++ b/docs/cheatsheet/raylib_textures.c
@@ -2,11 +2,9 @@
// Image/Texture2D data loading/unloading functions
Image LoadImage(const char *fileName); // Load an image into CPU memory (RAM)
Image LoadImageEx(Color *pixels, int width, int height); // Load image data from Color array data (RGBA - 32bit)
+ Image LoadImagePro(void *data, int width, int height, int format); // Load image from raw data with parameters
Image LoadImageRaw(const char *fileName, int width, int height, int format, int headerSize); // Load image data from RAW file
- Image LoadImageFromRES(const char *rresName, int resId); // Load an image from rRES file (raylib Resource)
Texture2D LoadTexture(const char *fileName); // Load an image as texture into GPU memory
- Texture2D LoadTextureEx(void *data, int width, int height, int textureFormat, int mipmapCount); // Load a texture from raw data into GPU memory
- Texture2D LoadTextureFromRES(const char *rresName, int resId); // Load an image as texture from rRES file (raylib Resource)
Texture2D LoadTextureFromImage(Image image); // Load a texture from image data
RenderTexture2D LoadRenderTexture(int width, int height); // Load a texture to be used for rendering
void UnloadImage(Image image); // Unload image from CPU memory (RAM)
@@ -19,6 +17,7 @@
// Image manipulation functions
void ImageToPOT(Image *image, Color fillColor); // Convert image to POT (power-of-two)
void ImageFormat(Image *image, int newFormat); // Convert image data to desired format
+ void ImageAlphaMask(Image *image, Image alphaMask); // Apply alpha mask to image
void ImageDither(Image *image, int rBpp, int gBpp, int bBpp, int aBpp); // Dither image data to 16bpp or lower (Floyd-Steinberg dithering)
Image ImageCopy(Image image); // Create an image duplicate (useful for transformations)
void ImageCrop(Image *image, Rectangle crop); // Crop an image to a defined rectangle