diff options
| author | Ray <[email protected]> | 2017-05-03 14:15:49 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2017-05-03 14:15:49 +0200 |
| commit | c4500901ebb7208da44ced6f9c3060496779fcef (patch) | |
| tree | fb664b2a26f86d453bfae8d1e979e5c10aefd055 /docs/games/just_do.html | |
| parent | d593bd0081ea2dcafe3182ffc874882b5b7110b4 (diff) | |
| download | raylib-c4500901ebb7208da44ced6f9c3060496779fcef.tar.gz raylib-c4500901ebb7208da44ced6f9c3060496779fcef.zip | |
Added HTML5 games
Diffstat (limited to 'docs/games/just_do.html')
| -rw-r--r-- | docs/games/just_do.html | 146 |
1 files changed, 71 insertions, 75 deletions
diff --git a/docs/games/just_do.html b/docs/games/just_do.html index 9938436d..8df6a740 100644 --- a/docs/games/just_do.html +++ b/docs/games/just_do.html @@ -4,28 +4,31 @@ <meta charset="utf-8"> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> - <title>raylib GGJ15 game: Just Do</title> - - <meta name="title" content="raylib game: Just Do"> - <meta name="description" content="Just Do is a logic/puzzle videogame developed for GGJ15 using raylib. Try it!"> - <meta name="keywords" content="raylib, logic, puzzle videogames, programming, C, learn, study, simple, easy, free, open source, raysan"> + <title>raylib HTML5 GAME</title> + + <meta name="title" content="raylib HTML5 GAME"> + <meta name="description" content="New HTML5 videogame, developed using raylib videogames library"> + <meta name="keywords" content="raylib, games, html5, programming, C, C++, library, learn, videogames"> <meta name="viewport" content="width=device-width"> - - <!-- Open Graph data: Facebook/LinkedIn metatags for sharing --> - <meta property="og:title" content="raylib game: Just Do"/> - <meta property="og:image:type" content="image/png" /> - <meta property="og:image" content="http://www.raylib.com/img/just_do.png"/> - <meta property="og:url" content="http://www.raylib.com/just_do.html" /> - <meta property="og:site_name" content="raylib game: Just Do"/> - <meta property="og:description" content="Just Do is a logic/puzzle videogame developed for GGJ15 using raylib. Try it!"/> - - <!-- Twitter Card --> - <meta name="twitter:card" content="summary"/> - <meta name="twitter:site" content="@raysan5"/> - <meta name="twitter:title" content="raylib game: Just Do"/> - <meta name="twitter:description" content="Just Do is a logic/puzzle videogame developed for GGJ15 using raylib. Try it!"/> - <meta name="twitter:image" content="http://www.raylib.com/img/just_do.png"/> - <meta name="twitter:url" content="http://www.raylib.com/just_do.html"/> + + <!-- Facebook metatags for sharing --> + <meta property="og:title" content="raylib HTML5 GAME"> + <meta property="og:image:type" content="image/png"> + <meta property="og:image" content="http://www.raylib.com/img/raylib_logo.png"> + <meta property="og:image" content="http://www.raylib.com/img/raylib_logo.png"> + <meta property="og:url" content="http://www.raylib.com/games"> + <meta property="og:site_name" content="raylib.com"> + <meta property="og:description" content="New hmtl5 videogame, developed using raylib videogames library"> + + <meta name="twitter:card" content="summary"> + <meta name="twitter:site" content="@emegemegames"> + <meta name="twitter:title" content="raylib HTML5 GAME"> + <meta name="twitter:description" content="New HTML5 videogame, developed using raylib videogames library"> + <meta name="twitter:image" content="http://www.raylib.com/img/raylib_logo.png"> + <meta name="twitter:url" content="http://www.raylib.com/img/raylib_logo.png"> + + <!--<link rel="stylesheet" href="./Koala Seasons by emegeme_files/main.css">--> + <link rel="shortcut icon" href="http://www.raylib.com/favicon.ico"> <style> body { @@ -33,18 +36,34 @@ margin: 0; padding: none; } - - .emscripten { padding-right: 0; display: block; } + + #header_part { + width: 100%; + height: 80px; + background-color: #888888; + } + + #logo { + width:64px; + height:64px; + float:left; + position:relative; + margin:10px; + background-image:url(http://www.raylib.com/common/img/raylib_logo_64x64.png); + } + + .emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; } div.emscripten { text-align: center; } - div.emscripten_border { border: 1px solid black; margin-top: 50px; } + div.emscripten_border { border: 1px solid black; } + /* the canvas *must not* have any border or padding, or mouse coords will be wrong */ - canvas.emscripten { border: 0px none; } - + canvas.emscripten { border: 0px none; background: black; } + #emscripten_logo { display: inline-block; margin: 0; } - + .spinner { height: 30px; width: 30px; @@ -53,21 +72,18 @@ margin-left: 20px; display: inline-block; vertical-align: top; - -webkit-animation: rotation .8s linear infinite; -moz-animation: rotation .8s linear infinite; -o-animation: rotation .8s linear infinite; animation: rotation 0.8s linear infinite; - - border-left: 5px solid rgb(235, 235, 235); - border-right: 5px solid rgb(235, 235, 235); - border-bottom: 5px solid rgb(235, 235, 235); - border-top: 5px solid rgb(120, 120, 120); + border-left: 5px solid black; + border-right: 5px solid black; + border-bottom: 5px solid black; + border-top: 5px solid red; border-radius: 100%; - background-color: rgb(189, 215, 46); + background-color: rgb(245, 245, 245); } - @-webkit-keyframes rotation { from {-webkit-transform: rotate(0deg);} to {-webkit-transform: rotate(360deg);} @@ -84,21 +100,21 @@ from {transform: rotate(0deg);} to {transform: rotate(360deg);} } - + #status { display: inline-block; vertical-align: top; margin-top: 30px; margin-left: 20px; font-weight: bold; - color: rgb(120, 120, 120); + color: rgb(40, 40, 40); } - + #progress { height: 20px; width: 30px; } - + #controls { display: inline-block; float: right; @@ -106,7 +122,7 @@ margin-top: 30px; margin-right: 20px; } - + #output { width: 100%; height: 140px; @@ -118,40 +134,34 @@ font-family: 'Lucida Console', Monaco, monospace; outline: none; } - - svg#Layer_1 {margin-top: 5px;} - #logo{width:64px; height:64px; float:left; position:relative; margin:10px; background-image:url(http://www.raylib.com/common/img/raylib_logo_64x64.png);} </style> </head> <body> - <a id="logo" href="index.htm"></a> - - <div class="spinner" id='spinner'></div> - <div class="emscripten" id="status">Downloading...</div> + <div id="header_part"> + <a id="logo" href="http://www.raylib.com"></a> + + <div class="spinner" id='spinner'></div> + <div class="emscripten" id="status">Downloading...</div> -<span id='controls'> - <span><input type="checkbox" id="resize">Resize canvas</span> - <span><input type="checkbox" id="pointerLock">Lock/hide mouse pointer </span> - <span><input type="button" value="Fullscreen" onclick="Module.requestFullScreen(document.getElementById('pointerLock').checked, - document.getElementById('resize').checked)"> - </span> -</span> + <span id='controls'> + <span><input type="button" value="Fullscreen" onclick="Module.requestFullscreen(false, false)"></span> + </span> - <div class="emscripten"> - <progress value="0" max="100" id="progress" hidden=1></progress> + <div class="emscripten"> + <progress value="0" max="100" id="progress" hidden=1></progress> + </div> </div> - <div class="emscripten_border"> <canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()"></canvas> </div> + <textarea id="output" rows="8"></textarea> <script type='text/javascript'> var statusElement = document.getElementById('status'); var progressElement = document.getElementById('progress'); var spinnerElement = document.getElementById('spinner'); - var Module = { preRun: [], postRun: [], @@ -159,7 +169,7 @@ var element = document.getElementById('output'); if (element) element.value = ''; // clear browser cache return function(text) { - text = Array.prototype.slice.call(arguments).join(' '); + if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' '); // These replacements are necessary if you render to raw HTML //text = text.replace(/&/g, "&"); //text = text.replace(/</g, "<"); @@ -173,7 +183,7 @@ }; })(), printErr: function(text) { - text = Array.prototype.slice.call(arguments).join(' '); + if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' '); if (0) { // XXX disabled for safety typeof dump == 'function') { dump(text + '\n'); // fast, straight to the real console } else { @@ -182,12 +192,10 @@ }, canvas: (function() { var canvas = document.getElementById('canvas'); - // As a default initial behavior, pop up an alert when webgl context is lost. To make your // application robust, you may want to override this behavior before shipping! // See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2 canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false); - return canvas; })(), setStatus: function(text) { @@ -227,17 +235,5 @@ }; </script> <script async type="text/javascript" src="just_do.js"></script> - - <!-- Google Analytics tracking code --> - <script> - (function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){ - (i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o), - m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m) - })(window,document,'script','http://www.google-analytics.com/analytics.js','ga'); - - ga('create', 'UA-45733555-1', 'raylib.com'); - ga('require', 'linkid', 'linkid.js'); - ga('send', 'pageview'); - </script> </body> -</html> +</html>
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