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| author | raysan5 <[email protected]> | 2017-01-05 19:33:05 +0100 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2017-01-05 19:33:05 +0100 |
| commit | 658c2806690ace34a0dae6b6ed12d0ea52d2d6e4 (patch) | |
| tree | e726d130c81f429e70d1c36b91aef5454658efb9 /examples/Makefile | |
| parent | 0369bb4c8cfe8988634a09d56c307b73be281452 (diff) | |
| download | raylib-658c2806690ace34a0dae6b6ed12d0ea52d2d6e4.tar.gz raylib-658c2806690ace34a0dae6b6ed12d0ea52d2d6e4.zip | |
Lattest PR review
Function names, code formatting...
Diffstat (limited to 'examples/Makefile')
| -rw-r--r-- | examples/Makefile | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/examples/Makefile b/examples/Makefile index 676529c7..80437590 100644 --- a/examples/Makefile +++ b/examples/Makefile @@ -203,7 +203,6 @@ EXAMPLES = \ core_gestures_detection \ core_3d_mode \ core_3d_picking \ - core_3d_raypick \ core_3d_camera_free \ core_3d_camera_first_person \ core_2d_camera \ @@ -237,6 +236,7 @@ EXAMPLES = \ models_obj_loading \ models_heightmap \ models_cubicmap \ + models_ray_picking \ shaders_model_shader \ shaders_shapes_textures \ shaders_custom_uniform \ @@ -321,11 +321,6 @@ core_3d_mode: core_3d_mode.c core_3d_picking: core_3d_picking.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) -# compile [core] example - 3d ray picking -core_3d_raypick: core_3d_raypick.c - $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) - - # compile [core] example - 3d camera free core_3d_camera_free: core_3d_camera_free.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) @@ -462,6 +457,10 @@ models_heightmap: models_heightmap.c models_cubicmap: models_cubicmap.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) +# compile [models] example - model ray picking +models_ray_picking: models_ray_picking.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + # compile [shaders] example - model shader shaders_model_shader: shaders_model_shader.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) |
