diff options
| author | Jeffery Myers <[email protected]> | 2021-02-20 14:37:32 -0800 |
|---|---|---|
| committer | GitHub <[email protected]> | 2021-02-20 23:37:32 +0100 |
| commit | 48a7cd3c8788799505b4fa9f84cb8f5979397c29 (patch) | |
| tree | f9cbed3827f8855d0e3c27916930b9d82de3e423 /examples/audio/audio_module_playing.c | |
| parent | 82cdd88ffe6cb9d2f97e34bd0724d791030372bf (diff) | |
| download | raylib-48a7cd3c8788799505b4fa9f84cb8f5979397c29.tar.gz raylib-48a7cd3c8788799505b4fa9f84cb8f5979397c29.zip | |
[Examples] Fix typecast warnings in examples. (#1601)
* Fixing typecast warnings generated by visual studio 2019 in examples.
* Changes to fixes based on feedback
Co-authored-by: Jeffery Myers <[email protected]>
Diffstat (limited to 'examples/audio/audio_module_playing.c')
| -rw-r--r-- | examples/audio/audio_module_playing.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/examples/audio/audio_module_playing.c b/examples/audio/audio_module_playing.c index 9a85cbc0..3c10e069 100644 --- a/examples/audio/audio_module_playing.c +++ b/examples/audio/audio_module_playing.c @@ -43,9 +43,9 @@ int main(void) for (int i = MAX_CIRCLES - 1; i >= 0; i--) { circles[i].alpha = 0.0f; - circles[i].radius = GetRandomValue(10, 40); - circles[i].position.x = GetRandomValue(circles[i].radius, screenWidth - circles[i].radius); - circles[i].position.y = GetRandomValue(circles[i].radius, screenHeight - circles[i].radius); + circles[i].radius = (float)GetRandomValue(10, 40); + circles[i].position.x = (float)GetRandomValue((int)circles[i].radius, (int)(screenWidth - circles[i].radius)); + circles[i].position.y = (float)GetRandomValue((int)circles[i].radius, (int)(screenHeight - circles[i].radius)); circles[i].speed = (float)GetRandomValue(1, 100)/2000.0f; circles[i].color = colors[GetRandomValue(0, 13)]; } @@ -104,9 +104,9 @@ int main(void) if (circles[i].alpha <= 0.0f) { circles[i].alpha = 0.0f; - circles[i].radius = GetRandomValue(10, 40); - circles[i].position.x = GetRandomValue(circles[i].radius, screenWidth - circles[i].radius); - circles[i].position.y = GetRandomValue(circles[i].radius, screenHeight - circles[i].radius); + circles[i].radius = (float)GetRandomValue(10, 40); + circles[i].position.x = (float)GetRandomValue((int)circles[i].radius, (int)(screenWidth - circles[i].radius)); + circles[i].position.y = (float)GetRandomValue((int)circles[i].radius, (int)(screenHeight - circles[i].radius)); circles[i].color = colors[GetRandomValue(0, 13)]; circles[i].speed = (float)GetRandomValue(1, 100)/2000.0f; } |
