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| author | Ray <[email protected]> | 2021-04-22 18:55:24 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2021-04-22 18:55:24 +0200 |
| commit | dcf52c132fb0ca28f37dae9d957155e2541df812 (patch) | |
| tree | b6c263e59daba00fc33badd0a45fa6756d5df14c /examples/audio | |
| parent | f92ee46d86b5a0cfb05c10b0c31fb966a4784b44 (diff) | |
| download | raylib-dcf52c132fb0ca28f37dae9d957155e2541df812.tar.gz raylib-dcf52c132fb0ca28f37dae9d957155e2541df812.zip | |
Remove trail spaces
Diffstat (limited to 'examples/audio')
| -rw-r--r-- | examples/audio/audio_module_playing.c | 2 | ||||
| -rw-r--r-- | examples/audio/audio_multichannel_sound.c | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/examples/audio/audio_module_playing.c b/examples/audio/audio_module_playing.c index 3c10e069..33a43a8c 100644 --- a/examples/audio/audio_module_playing.c +++ b/examples/audio/audio_module_playing.c @@ -87,7 +87,7 @@ int main(void) if (IsKeyDown(KEY_DOWN)) pitch -= 0.01f; else if (IsKeyDown(KEY_UP)) pitch += 0.01f; - + SetMusicPitch(music, pitch); // Get timePlayed scaled to bar dimensions diff --git a/examples/audio/audio_multichannel_sound.c b/examples/audio/audio_multichannel_sound.c index 22368093..438cff96 100644 --- a/examples/audio/audio_multichannel_sound.c +++ b/examples/audio/audio_multichannel_sound.c @@ -26,7 +26,7 @@ int main(void) Sound fxWav = LoadSound("resources/sound.wav"); // Load WAV audio file Sound fxOgg = LoadSound("resources/target.ogg"); // Load OGG audio file - + SetSoundVolume(fxWav, 0.2f); SetTargetFPS(60); // Set our game to run at 60 frames-per-second @@ -46,7 +46,7 @@ int main(void) BeginDrawing(); ClearBackground(RAYWHITE); - + DrawText("MULTICHANNEL SOUND PLAYING", 20, 20, 20, GRAY); DrawText("Press SPACE to play new ogg instance!", 200, 120, 20, LIGHTGRAY); DrawText("Press ENTER to play new wav instance!", 200, 180, 20, LIGHTGRAY); |
