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authorRay <[email protected]>2021-04-22 18:55:24 +0200
committerRay <[email protected]>2021-04-22 18:55:24 +0200
commitdcf52c132fb0ca28f37dae9d957155e2541df812 (patch)
treeb6c263e59daba00fc33badd0a45fa6756d5df14c /examples/audio
parentf92ee46d86b5a0cfb05c10b0c31fb966a4784b44 (diff)
downloadraylib-dcf52c132fb0ca28f37dae9d957155e2541df812.tar.gz
raylib-dcf52c132fb0ca28f37dae9d957155e2541df812.zip
Remove trail spaces
Diffstat (limited to 'examples/audio')
-rw-r--r--examples/audio/audio_module_playing.c2
-rw-r--r--examples/audio/audio_multichannel_sound.c4
2 files changed, 3 insertions, 3 deletions
diff --git a/examples/audio/audio_module_playing.c b/examples/audio/audio_module_playing.c
index 3c10e069..33a43a8c 100644
--- a/examples/audio/audio_module_playing.c
+++ b/examples/audio/audio_module_playing.c
@@ -87,7 +87,7 @@ int main(void)
if (IsKeyDown(KEY_DOWN)) pitch -= 0.01f;
else if (IsKeyDown(KEY_UP)) pitch += 0.01f;
-
+
SetMusicPitch(music, pitch);
// Get timePlayed scaled to bar dimensions
diff --git a/examples/audio/audio_multichannel_sound.c b/examples/audio/audio_multichannel_sound.c
index 22368093..438cff96 100644
--- a/examples/audio/audio_multichannel_sound.c
+++ b/examples/audio/audio_multichannel_sound.c
@@ -26,7 +26,7 @@ int main(void)
Sound fxWav = LoadSound("resources/sound.wav"); // Load WAV audio file
Sound fxOgg = LoadSound("resources/target.ogg"); // Load OGG audio file
-
+
SetSoundVolume(fxWav, 0.2f);
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
@@ -46,7 +46,7 @@ int main(void)
BeginDrawing();
ClearBackground(RAYWHITE);
-
+
DrawText("MULTICHANNEL SOUND PLAYING", 20, 20, 20, GRAY);
DrawText("Press SPACE to play new ogg instance!", 200, 120, 20, LIGHTGRAY);
DrawText("Press ENTER to play new wav instance!", 200, 180, 20, LIGHTGRAY);