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| author | Ray <[email protected]> | 2016-02-20 01:09:47 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2016-02-20 01:09:47 +0100 |
| commit | 4b6e6d4dd45fc3a47b82af7eeb60871140a7eccf (patch) | |
| tree | d9ee679c3b0bc5d4a20b31930994deb0e4c37948 /examples/audio_sound_loading.c | |
| parent | f582ab06add085594f2579ee6e7d625212abd204 (diff) | |
| parent | 954ced21a42eb489ad382b4c00406a28778fee41 (diff) | |
| download | raylib-4b6e6d4dd45fc3a47b82af7eeb60871140a7eccf.tar.gz raylib-4b6e6d4dd45fc3a47b82af7eeb60871140a7eccf.zip | |
Merge pull request #83 from raysan5/develop
Develop branch integration
Diffstat (limited to 'examples/audio_sound_loading.c')
| -rw-r--r-- | examples/audio_sound_loading.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/examples/audio_sound_loading.c b/examples/audio_sound_loading.c index 1376a27d..8819aad1 100644 --- a/examples/audio_sound_loading.c +++ b/examples/audio_sound_loading.c @@ -26,6 +26,8 @@ int main() Sound fxWav = LoadSound("resources/audio/weird.wav"); // Load WAV audio file Sound fxOgg = LoadSound("resources/audio/tanatana.ogg"); // Load OGG audio file + + SetTargetFPS(60); //-------------------------------------------------------------------------------------- // Main game loop |
