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authorRay <[email protected]>2019-11-25 11:26:26 +0100
committerRay <[email protected]>2019-11-25 11:26:26 +0100
commit5ad65d9291c446eb4c7c54ff17c2bf11cdf6a118 (patch)
tree7c42fb7afe80e13534a0ea5c04c373bf9f0a58e5 /examples/core
parent776304e8e8deb79edb74d145111025eb66e03906 (diff)
downloadraylib-5ad65d9291c446eb4c7c54ff17c2bf11cdf6a118.tar.gz
raylib-5ad65d9291c446eb4c7c54ff17c2bf11cdf6a118.zip
Minor format tweaks
Diffstat (limited to 'examples/core')
-rw-r--r--examples/core/core_world_screen.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/core/core_world_screen.c b/examples/core/core_world_screen.c
index 31d3653d..be1a96b9 100644
--- a/examples/core/core_world_screen.c
+++ b/examples/core/core_world_screen.c
@@ -62,8 +62,8 @@ int main(void)
EndMode3D();
- DrawText("Enemy: 100 / 100", cubeScreenPosition.x - MeasureText("Enemy: 100 / 100", 20) / 2, cubeScreenPosition.y, 20, BLACK);
- DrawText("Text is always on top of the cube", (screenWidth - MeasureText("Text is always on top of the cube", 20)) / 2, 25, 20, GRAY);
+ DrawText("Enemy: 100 / 100", cubeScreenPosition.x - MeasureText("Enemy: 100/100", 20)/2, cubeScreenPosition.y, 20, BLACK);
+ DrawText("Text is always on top of the cube", (screenWidth - MeasureText("Text is always on top of the cube", 20))/2, 25, 20, GRAY);
EndDrawing();
//----------------------------------------------------------------------------------