summaryrefslogtreecommitdiffhomepage
path: root/examples/models/models_animation.c
diff options
context:
space:
mode:
authorRay <[email protected]>2022-07-20 01:28:37 +0200
committerRay <[email protected]>2022-07-20 01:28:37 +0200
commit4a9391ae83757afd86b6f1cccae4335c611b5b41 (patch)
treee95a5c4151f033616e49ce3a72ec3dc7b37394ba /examples/models/models_animation.c
parent4fced50fd17c12d11e8cd0a99a0f3531cc4daf43 (diff)
downloadraylib-4a9391ae83757afd86b6f1cccae4335c611b5b41.tar.gz
raylib-4a9391ae83757afd86b6f1cccae4335c611b5b41.zip
REVIEWED: examples descriptions
Diffstat (limited to 'examples/models/models_animation.c')
-rw-r--r--examples/models/models_animation.c14
1 files changed, 8 insertions, 6 deletions
diff --git a/examples/models/models_animation.c b/examples/models/models_animation.c
index 8055d64f..161b2199 100644
--- a/examples/models/models_animation.c
+++ b/examples/models/models_animation.c
@@ -2,18 +2,20 @@
*
* raylib [models] example - Load 3d model with animations and play them
*
-* This example has been created using raylib 2.5 (www.raylib.com)
-* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
+* Example originally created with raylib 2.5, last time updated with raylib 3.5
*
* Example contributed by Culacant (@culacant) and reviewed by Ramon Santamaria (@raysan5)
*
-* Copyright (c) 2019 Culacant (@culacant) and Ramon Santamaria (@raysan5)
+* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
+* BSD-like license that allows static linking with closed source software
+*
+* Copyright (c) 2019-2022 Culacant (@culacant) and Ramon Santamaria (@raysan5)
*
********************************************************************************************
*
-* To export a model from blender, make sure it is not posed, the vertices need to be in the
-* same position as they would be in edit mode.
-* and that the scale of your models is set to 0. Scaling can be done from the export menu.
+* NOTE: To export a model from blender, make sure it is not posed, the vertices need to be
+* in the same position as they would be in edit mode and the scale of your models is
+* set to 0. Scaling can be done from the export menu.
*
********************************************************************************************/