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| author | raysan5 <[email protected]> | 2019-08-26 21:19:04 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2019-08-26 21:19:04 +0200 |
| commit | 37a6f120377e28d5499f130ff346848a3983bee8 (patch) | |
| tree | e2b01adb9de0326c34c7776a5c742d1c3725c8dd /examples/models/models_material_pbr.c | |
| parent | addbd88833ffc9a2bd1fe33a83e683245324abd0 (diff) | |
| download | raylib-37a6f120377e28d5499f130ff346848a3983bee8.tar.gz raylib-37a6f120377e28d5499f130ff346848a3983bee8.zip | |
Unload model shaders and textures
They are not automatically unloaded when unloading the model!
Diffstat (limited to 'examples/models/models_material_pbr.c')
| -rw-r--r-- | examples/models/models_material_pbr.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/examples/models/models_material_pbr.c b/examples/models/models_material_pbr.c index 8d51eefd..fea30cf4 100644 --- a/examples/models/models_material_pbr.c +++ b/examples/models/models_material_pbr.c @@ -100,7 +100,9 @@ int main(void) // De-Initialization //-------------------------------------------------------------------------------------- - UnloadModel(model); // Unload skybox model + // TODO: Unload materials and shaders + + UnloadModel(model); // Unload model CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- |
