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| author | Ray <[email protected]> | 2021-03-04 11:51:54 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2021-03-04 11:51:54 +0100 |
| commit | af3926af4b81fdd72c2b40617675f8de15fa17cc (patch) | |
| tree | 3cc87f08779a8d18058c2fb8654001f0abe7398f /examples/models | |
| parent | c8ed231eca7a602bddea5e9c4f710ab503dd4d38 (diff) | |
| download | raylib-af3926af4b81fdd72c2b40617675f8de15fa17cc.tar.gz raylib-af3926af4b81fdd72c2b40617675f8de15fa17cc.zip | |
REVIEWED: Examples to new enum values
Diffstat (limited to 'examples/models')
| -rw-r--r-- | examples/models/models_first_person_maze.c | 4 | ||||
| -rw-r--r-- | examples/models/models_skybox.c | 4 |
2 files changed, 2 insertions, 6 deletions
diff --git a/examples/models/models_first_person_maze.c b/examples/models/models_first_person_maze.c index 2d37e978..6899a4dd 100644 --- a/examples/models/models_first_person_maze.c +++ b/examples/models/models_first_person_maze.c @@ -39,7 +39,6 @@ int main(void) UnloadImage(imMap); // Unload image from RAM Vector3 mapPosition = { -16.0f, 0.0f, -8.0f }; // Set model position - Vector3 playerPosition = camera.position; // Set player position SetCameraMode(camera, CAMERA_FIRST_PERSON); // Set camera mode @@ -93,10 +92,7 @@ int main(void) ClearBackground(RAYWHITE); BeginMode3D(camera); - DrawModel(model, mapPosition, 1.0f, WHITE); // Draw maze map - //DrawCubeV(playerPosition, (Vector3){ 0.2f, 0.4f, 0.2f }, RED); // Draw player - EndMode3D(); DrawTextureEx(cubicmap, (Vector2){ GetScreenWidth() - cubicmap.width*4 - 20, 20 }, 0.0f, 4.0f, WHITE); diff --git a/examples/models/models_skybox.c b/examples/models/models_skybox.c index ad9c46c2..2b8b65f4 100644 --- a/examples/models/models_skybox.c +++ b/examples/models/models_skybox.c @@ -69,7 +69,7 @@ int main(void) else { Image img = LoadImage("resources/skybox.png"); - skybox.materials[0].maps[MAP_CUBEMAP].texture = LoadTextureCubemap(img, CUBEMAP_AUTO_DETECT); + skybox.materials[0].maps[MAP_CUBEMAP].texture = LoadTextureCubemap(img, CUBEMAP_LAYOUT_AUTO_DETECT); // CUBEMAP_LAYOUT_PANORAMA UnloadImage(img); } @@ -108,7 +108,7 @@ int main(void) else { Image img = LoadImage(droppedFiles[0]); - skybox.materials[0].maps[MAP_CUBEMAP].texture = LoadTextureCubemap(img, CUBEMAP_AUTO_DETECT); + skybox.materials[0].maps[MAP_CUBEMAP].texture = LoadTextureCubemap(img, CUBEMAP_LAYOUT_AUTO_DETECT); UnloadImage(img); } |
