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| author | Ray <[email protected]> | 2022-08-02 18:12:57 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2022-08-02 18:12:57 +0200 |
| commit | 5840cd6e50890fdc8bb964cf4ed86524f1ca1675 (patch) | |
| tree | 067450e2987cf577d6eba56b49608f6b4e52a2e2 /examples/models | |
| parent | df5514088eaa7e5e7d2d589f4adc278897106ddc (diff) | |
| download | raylib-5840cd6e50890fdc8bb964cf4ed86524f1ca1675.tar.gz raylib-5840cd6e50890fdc8bb964cf4ed86524f1ca1675.zip | |
Remove unneeded comment
Diffstat (limited to 'examples/models')
| -rw-r--r-- | examples/models/models_billboard.c | 2 | ||||
| -rw-r--r-- | examples/models/models_cubicmap.c | 2 | ||||
| -rw-r--r-- | examples/models/models_first_person_maze.c | 2 | ||||
| -rw-r--r-- | examples/models/models_heightmap.c | 2 | ||||
| -rw-r--r-- | examples/models/models_loading_gltf.c | 2 | ||||
| -rw-r--r-- | examples/models/models_loading_vox.c | 2 | ||||
| -rw-r--r-- | examples/models/models_mesh_generation.c | 2 | ||||
| -rw-r--r-- | examples/models/models_mesh_picking.c | 2 | ||||
| -rw-r--r-- | examples/models/models_skybox.c | 2 |
9 files changed, 9 insertions, 9 deletions
diff --git a/examples/models/models_billboard.c b/examples/models/models_billboard.c index 42da2b6d..68a24e6a 100644 --- a/examples/models/models_billboard.c +++ b/examples/models/models_billboard.c @@ -46,7 +46,7 @@ int main(void) { // Update //---------------------------------------------------------------------------------- - UpdateCamera(&camera); // Update camera + UpdateCamera(&camera); //---------------------------------------------------------------------------------- // Draw diff --git a/examples/models/models_cubicmap.c b/examples/models/models_cubicmap.c index 3630ad0d..e9da0482 100644 --- a/examples/models/models_cubicmap.c +++ b/examples/models/models_cubicmap.c @@ -52,7 +52,7 @@ int main(void) { // Update //---------------------------------------------------------------------------------- - UpdateCamera(&camera); // Update camera + UpdateCamera(&camera); //---------------------------------------------------------------------------------- // Draw diff --git a/examples/models/models_first_person_maze.c b/examples/models/models_first_person_maze.c index 3e5e7210..b2211c57 100644 --- a/examples/models/models_first_person_maze.c +++ b/examples/models/models_first_person_maze.c @@ -57,7 +57,7 @@ int main(void) //---------------------------------------------------------------------------------- Vector3 oldCamPos = camera.position; // Store old camera position - UpdateCamera(&camera); // Update camera + UpdateCamera(&camera); // Check player collision (we simplify to 2D collision detection) Vector2 playerPos = { camera.position.x, camera.position.z }; diff --git a/examples/models/models_heightmap.c b/examples/models/models_heightmap.c index b1330884..189d07d7 100644 --- a/examples/models/models_heightmap.c +++ b/examples/models/models_heightmap.c @@ -49,7 +49,7 @@ int main(void) { // Update //---------------------------------------------------------------------------------- - UpdateCamera(&camera); // Update camera + UpdateCamera(&camera); //---------------------------------------------------------------------------------- // Draw diff --git a/examples/models/models_loading_gltf.c b/examples/models/models_loading_gltf.c index 56b887b8..01a08406 100644 --- a/examples/models/models_loading_gltf.c +++ b/examples/models/models_loading_gltf.c @@ -48,7 +48,7 @@ int main(void) { // Update //---------------------------------------------------------------------------------- - UpdateCamera(&camera); // Update our camera with inputs + UpdateCamera(&camera); //---------------------------------------------------------------------------------- // Draw diff --git a/examples/models/models_loading_vox.c b/examples/models/models_loading_vox.c index 9dc3cf67..80226d0a 100644 --- a/examples/models/models_loading_vox.c +++ b/examples/models/models_loading_vox.c @@ -79,7 +79,7 @@ int main(void) { // Update //---------------------------------------------------------------------------------- - UpdateCamera(&camera); // Update our camera to orbit + UpdateCamera(&camera); // Cycle between models on mouse click if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) currentModel = (currentModel + 1)%MAX_VOX_FILES; diff --git a/examples/models/models_mesh_generation.c b/examples/models/models_mesh_generation.c index 45b329c2..35586c81 100644 --- a/examples/models/models_mesh_generation.c +++ b/examples/models/models_mesh_generation.c @@ -78,7 +78,7 @@ int main(void) { // Update //---------------------------------------------------------------------------------- - UpdateCamera(&camera); // Update internal camera and our camera + UpdateCamera(&camera); if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) { diff --git a/examples/models/models_mesh_picking.c b/examples/models/models_mesh_picking.c index c3ffd8e8..64aba262 100644 --- a/examples/models/models_mesh_picking.c +++ b/examples/models/models_mesh_picking.c @@ -73,7 +73,7 @@ int main(void) { // Update //---------------------------------------------------------------------------------- - UpdateCamera(&camera); // Update camera + UpdateCamera(&camera); // Display information about closest hit RayCollision collision = { 0 }; diff --git a/examples/models/models_skybox.c b/examples/models/models_skybox.c index c18a2c3d..b6ce72b2 100644 --- a/examples/models/models_skybox.c +++ b/examples/models/models_skybox.c @@ -97,7 +97,7 @@ int main(void) { // Update //---------------------------------------------------------------------------------- - UpdateCamera(&camera); // Update camera + UpdateCamera(&camera); // Load new cubemap texture on drag&drop if (IsFileDropped()) |
