diff options
| author | Ray San <[email protected]> | 2018-05-04 16:54:05 +0200 |
|---|---|---|
| committer | Ray San <[email protected]> | 2018-05-04 16:54:05 +0200 |
| commit | 6045062a05a0cc5bd654ad2c2e7d88f94579cd73 (patch) | |
| tree | 33501ec5ce20096821c54329f97189c39d83d79d /examples/models | |
| parent | 6324697ffd7fd410274599457dd9f85119510898 (diff) | |
| download | raylib-6045062a05a0cc5bd654ad2c2e7d88f94579cd73.tar.gz raylib-6045062a05a0cc5bd654ad2c2e7d88f94579cd73.zip | |
Renamed some functions
- Renamed Begin3dMode() --> BeginMode3D()
- Renamed Begin2dMode() --> BeginMode2D()
- Renamed End3dMode() --> EndMode3D()
- Renamed End2dMode() --> EndMode2D()
Diffstat (limited to 'examples/models')
| -rw-r--r-- | examples/models/models_billboard.c | 4 | ||||
| -rw-r--r-- | examples/models/models_box_collisions.c | 4 | ||||
| -rw-r--r-- | examples/models/models_cubicmap.c | 4 | ||||
| -rw-r--r-- | examples/models/models_geometric_shapes.c | 4 | ||||
| -rw-r--r-- | examples/models/models_heightmap.c | 4 | ||||
| -rw-r--r-- | examples/models/models_material_pbr.c | 4 | ||||
| -rw-r--r-- | examples/models/models_mesh_generation.c | 4 | ||||
| -rw-r--r-- | examples/models/models_mesh_picking.c | 4 | ||||
| -rw-r--r-- | examples/models/models_obj_loading.c | 4 | ||||
| -rw-r--r-- | examples/models/models_orthographic_projection.c | 4 | ||||
| -rw-r--r-- | examples/models/models_skybox.c | 4 | ||||
| -rw-r--r-- | examples/models/models_yaw_pitch_roll.c | 4 |
12 files changed, 24 insertions, 24 deletions
diff --git a/examples/models/models_billboard.c b/examples/models/models_billboard.c index 3b3efc47..8ce6a44f 100644 --- a/examples/models/models_billboard.c +++ b/examples/models/models_billboard.c @@ -51,13 +51,13 @@ int main() ClearBackground(RAYWHITE); - Begin3dMode(camera); + BeginMode3D(camera); DrawBillboard(camera, bill, billPosition, 2.0f, WHITE); DrawGrid(10, 1.0f); // Draw a grid - End3dMode(); + EndMode3D(); DrawFPS(10, 10); diff --git a/examples/models/models_box_collisions.c b/examples/models/models_box_collisions.c index eb72c54c..41f6056c 100644 --- a/examples/models/models_box_collisions.c +++ b/examples/models/models_box_collisions.c @@ -87,7 +87,7 @@ int main() ClearBackground(RAYWHITE); - Begin3dMode(camera); + BeginMode3D(camera); // Draw enemy-box DrawCube(enemyBoxPos, enemyBoxSize.x, enemyBoxSize.y, enemyBoxSize.z, GRAY); @@ -102,7 +102,7 @@ int main() DrawGrid(10, 1.0f); // Draw a grid - End3dMode(); + EndMode3D(); DrawText("Move player with cursors to collide", 220, 40, 20, GRAY); diff --git a/examples/models/models_cubicmap.c b/examples/models/models_cubicmap.c index 47b88748..c8d62c46 100644 --- a/examples/models/models_cubicmap.c +++ b/examples/models/models_cubicmap.c @@ -56,11 +56,11 @@ int main() ClearBackground(RAYWHITE); - Begin3dMode(camera); + BeginMode3D(camera); DrawModel(model, mapPosition, 1.0f, WHITE); - End3dMode(); + EndMode3D(); DrawTextureEx(cubicmap, (Vector2){ screenWidth - cubicmap.width*4 - 20, 20 }, 0.0f, 4.0f, WHITE); DrawRectangleLines(screenWidth - cubicmap.width*4 - 20, 20, cubicmap.width*4, cubicmap.height*4, GREEN); diff --git a/examples/models/models_geometric_shapes.c b/examples/models/models_geometric_shapes.c index 7a1e7e48..82ca4c60 100644 --- a/examples/models/models_geometric_shapes.c +++ b/examples/models/models_geometric_shapes.c @@ -45,7 +45,7 @@ int main() ClearBackground(RAYWHITE); - Begin3dMode(camera); + BeginMode3D(camera); DrawCube((Vector3){-4.0f, 0.0f, 2.0f}, 2.0f, 5.0f, 2.0f, RED); DrawCubeWires((Vector3){-4.0f, 0.0f, 2.0f}, 2.0f, 5.0f, 2.0f, GOLD); @@ -63,7 +63,7 @@ int main() DrawGrid(10, 1.0f); // Draw a grid - End3dMode(); + EndMode3D(); DrawFPS(10, 10); diff --git a/examples/models/models_heightmap.c b/examples/models/models_heightmap.c index 55474185..d131b127 100644 --- a/examples/models/models_heightmap.c +++ b/examples/models/models_heightmap.c @@ -53,13 +53,13 @@ int main() ClearBackground(RAYWHITE); - Begin3dMode(camera); + BeginMode3D(camera); DrawModel(model, mapPosition, 1.0f, RED); DrawGrid(20, 1.0f); - End3dMode(); + EndMode3D(); DrawTexture(texture, screenWidth - texture.width - 20, 20, WHITE); DrawRectangleLines(screenWidth - texture.width - 20, 20, texture.width, texture.height, GREEN); diff --git a/examples/models/models_material_pbr.c b/examples/models/models_material_pbr.c index ee13fddf..33f13e2c 100644 --- a/examples/models/models_material_pbr.c +++ b/examples/models/models_material_pbr.c @@ -73,13 +73,13 @@ int main() ClearBackground(RAYWHITE); - Begin3dMode(camera); + BeginMode3D(camera); DrawModel(model, Vector3Zero(), 1.0f, WHITE); DrawGrid(10, 1.0f); - End3dMode(); + EndMode3D(); DrawFPS(10, 10); diff --git a/examples/models/models_mesh_generation.c b/examples/models/models_mesh_generation.c index d9c28ac2..c02bd91a 100644 --- a/examples/models/models_mesh_generation.c +++ b/examples/models/models_mesh_generation.c @@ -72,13 +72,13 @@ int main() ClearBackground(RAYWHITE); - Begin3dMode(camera); + BeginMode3D(camera); DrawModel(models[currentModel], position, 1.0f, WHITE); DrawGrid(10, 1.0); - End3dMode(); + EndMode3D(); DrawRectangle(30, 400, 310, 30, Fade(SKYBLUE, 0.5f)); DrawRectangleLines(30, 400, 310, 30, Fade(DARKBLUE, 0.5f)); diff --git a/examples/models/models_mesh_picking.c b/examples/models/models_mesh_picking.c index e09f9860..17b8812d 100644 --- a/examples/models/models_mesh_picking.c +++ b/examples/models/models_mesh_picking.c @@ -120,7 +120,7 @@ int main() ClearBackground(RAYWHITE); - Begin3dMode(camera); + BeginMode3D(camera); // Draw the tower DrawModel(tower, towerPos, 1.0, WHITE); @@ -151,7 +151,7 @@ int main() DrawGrid(100, 1.0f); - End3dMode(); + EndMode3D(); // Draw some debug GUI text DrawText(FormatText("Hit Object: %s", hitObjectName), 10, 50, 10, BLACK); diff --git a/examples/models/models_obj_loading.c b/examples/models/models_obj_loading.c index 4f89130f..4e9b2986 100644 --- a/examples/models/models_obj_loading.c +++ b/examples/models/models_obj_loading.c @@ -50,7 +50,7 @@ int main() ClearBackground(RAYWHITE); - Begin3dMode(camera); + BeginMode3D(camera); DrawModel(dwarf, position, 2.0f, WHITE); // Draw 3d model with texture @@ -58,7 +58,7 @@ int main() DrawGizmo(position); // Draw gizmo - End3dMode(); + EndMode3D(); DrawText("(c) Dwarf 3D model by David Moreno", screenWidth - 200, screenHeight - 20, 10, GRAY); diff --git a/examples/models/models_orthographic_projection.c b/examples/models/models_orthographic_projection.c index cb5ea053..f9b54b6d 100644 --- a/examples/models/models_orthographic_projection.c +++ b/examples/models/models_orthographic_projection.c @@ -57,7 +57,7 @@ int main() ClearBackground(RAYWHITE); - Begin3dMode(camera); + BeginMode3D(camera); DrawCube((Vector3){-4.0f, 0.0f, 2.0f}, 2.0f, 5.0f, 2.0f, RED); DrawCubeWires((Vector3){-4.0f, 0.0f, 2.0f}, 2.0f, 5.0f, 2.0f, GOLD); @@ -75,7 +75,7 @@ int main() DrawGrid(10, 1.0f); // Draw a grid - End3dMode(); + EndMode3D(); DrawText("Press Spacebar to switch camera type", 10, GetScreenHeight() - 30, 20, DARKGRAY); diff --git a/examples/models/models_skybox.c b/examples/models/models_skybox.c index 700824d3..589f139b 100644 --- a/examples/models/models_skybox.c +++ b/examples/models/models_skybox.c @@ -60,13 +60,13 @@ int main() ClearBackground(RAYWHITE); - Begin3dMode(camera); + BeginMode3D(camera); DrawModel(skybox, (Vector3){0, 0, 0}, 1.0f, WHITE); DrawGrid(10, 1.0f); - End3dMode(); + EndMode3D(); DrawFPS(10, 10); diff --git a/examples/models/models_yaw_pitch_roll.c b/examples/models/models_yaw_pitch_roll.c index c559e67b..0dcf8c70 100644 --- a/examples/models/models_yaw_pitch_roll.c +++ b/examples/models/models_yaw_pitch_roll.c @@ -137,12 +137,12 @@ int main() EndTextureMode(); // Draw 3D model (recomended to draw 3D always before 2D) - Begin3dMode(camera); + BeginMode3D(camera); DrawModel(model, (Vector3){ 0, 6.0f, 0 }, 1.0f, WHITE); // Draw 3d model with texture DrawGrid(10, 10.0f); - End3dMode(); + EndMode3D(); // Draw 2D GUI stuff DrawAngleGauge(texAngleGauge, 80, 70, roll, "roll", RED); |
