diff options
| author | Jak <[email protected]> | 2019-04-22 19:03:00 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2019-04-22 20:03:00 +0200 |
| commit | 4b8d06f50139b33d7670c286e2e3f006843ac8ba (patch) | |
| tree | 4645ae065f153caa3e4a0826dab20914ee8ebf78 /examples/network/network_test.c | |
| parent | e41cb774c2426896a198152bdac7ff2f99223bd6 (diff) | |
| download | raylib-4b8d06f50139b33d7670c286e2e3f006843ac8ba.tar.gz raylib-4b8d06f50139b33d7670c286e2e3f006843ac8ba.zip | |
[rnet] module WIP (#809)
Added experimental network module
Diffstat (limited to 'examples/network/network_test.c')
| -rw-r--r-- | examples/network/network_test.c | 148 |
1 files changed, 148 insertions, 0 deletions
diff --git a/examples/network/network_test.c b/examples/network/network_test.c new file mode 100644 index 00000000..f18a8b13 --- /dev/null +++ b/examples/network/network_test.c @@ -0,0 +1,148 @@ +/*******************************************************************************************
+ *
+ * raylib [network] example - Network Test
+ *
+ * Welcome to raylib!
+ *
+ * To test examples, just press F6 and execute raylib_compile_execute script
+ * Note that compiled executable is placed in the same folder as .c file
+ *
+ * You can find all basic examples on C:\raylib\raylib\examples folder or
+ * raylib official webpage: www.raylib.com
+ *
+ * Enjoy using raylib. :)
+ *
+ * This example has been created using raylib 2.0 (www.raylib.com)
+ * raylib is licensed under an unmodified zlib/libpng license (View raylib.h
+ *for details)
+ *
+ * Copyright (c) 2013-2016 Ramon Santamaria (@raysan5)
+ *
+ ********************************************************************************************/
+
+#include "raylib.h"
+#include "rnet.h"
+
+#include <assert.h>
+
+void test_network_initialise()
+{
+ assert(InitNetwork() == true);
+}
+
+void test_socket_result()
+{
+ SocketResult *result = AllocSocketResult();
+ assert(result != NULL);
+ FreeSocketResult(&result);
+ assert(result == NULL);
+}
+
+void test_socket()
+{
+ Socket *socket = AllocSocket();
+ assert(socket != NULL);
+ FreeSocket(&socket);
+ assert(socket == NULL);
+}
+
+void test_resolve_ip()
+{
+ const char *host = "8.8.8.8";
+ const char *port = "8080";
+ char ip[ADDRESS_IPV6_ADDRSTRLEN];
+ char service[ADDRESS_MAXSERV];
+
+ memset(ip, '\0', ADDRESS_IPV6_ADDRSTRLEN);
+ ResolveIP(host, port, NAME_INFO_NUMERICHOST, ip, service);
+ TraceLog(LOG_INFO, "Resolved %s to %s", host, ip);
+ assert(strcmp(ip, "8.8.8.8") == 0);
+
+ memset(ip, '\0', ADDRESS_IPV6_ADDRSTRLEN);
+ ResolveIP(host, port, NAME_INFO_DEFAULT, ip, service);
+ TraceLog(LOG_INFO, "Resolved %s to %s", host, ip);
+ assert(strcmp(ip, "google-public-dns-a.google.com") == 0);
+
+ memset(ip, '\0', ADDRESS_IPV6_ADDRSTRLEN);
+ ResolveIP(host, port, NAME_INFO_NOFQDN, ip, service);
+ TraceLog(LOG_INFO, "Resolved %s to %s", host, ip);
+ assert(strcmp(ip, "google-public-dns-a") == 0);
+
+ memset(ip, '\0', ADDRESS_IPV6_ADDRSTRLEN);
+ ResolveIP(host, port, NAME_INFO_NUMERICHOST, ip, service);
+ TraceLog(LOG_INFO, "Resolved %s to %s", host, ip);
+ assert(strcmp(ip, "8.8.8.8") == 0);
+
+ memset(ip, '\0', ADDRESS_IPV6_ADDRSTRLEN);
+ ResolveIP(host, port, NAME_INFO_NAMEREQD, ip, service);
+ TraceLog(LOG_INFO, "Resolved %s to %s", host, ip);
+ assert(strcmp(ip, "google-public-dns-a.google.com") == 0);
+
+ memset(ip, '\0', ADDRESS_IPV6_ADDRSTRLEN);
+ ResolveIP(host, port, NAME_INFO_NUMERICSERV, ip, service);
+ TraceLog(LOG_INFO, "Resolved %s to %s", host, ip);
+ assert(strcmp(ip, "google-public-dns-a.google.com") == 0);
+
+ memset(ip, '\0', ADDRESS_IPV6_ADDRSTRLEN);
+ ResolveIP(host, port, NAME_INFO_DGRAM, ip, service);
+ TraceLog(LOG_INFO, "Resolved %s to %s", host, ip);
+ assert(strcmp(ip, "google-public-dns-a.google.com") == 0);
+}
+
+void test_resolve_host()
+{
+ const char * address = "localhost";
+ const char * port = "80";
+ AddressInformation *addr = AllocAddressList(3);
+ int count = ResolveHost(address, port, ADDRESS_TYPE_ANY, 0, addr);
+
+ assert(GetAddressFamily(addr[0]) == ADDRESS_TYPE_IPV6);
+ assert(GetAddressFamily(addr[1]) == ADDRESS_TYPE_IPV4);
+ assert(GetAddressSocketType(addr[0]) == 0);
+ assert(GetAddressProtocol(addr[0]) == 0);
+ // for (size_t i = 0; i < count; i++) { PrintAddressInfo(addr[i]); }
+}
+
+void test_address()
+{
+}
+
+void test_address_list()
+{
+}
+
+void test_socket_create()
+{
+ SocketConfig server_cfg = {.host = "127.0.0.1", .port = "8080", .server = true, .nonblocking = true};
+ Socket * socket = AllocSocket();
+ SocketResult *server_res = AllocSocketResult();
+ SocketSet * socket_set = AllocSocketSet(1);
+ assert(SocketCreate(&server_cfg, server_res));
+ assert(AddSocket(socket_set, server_res->socket));
+ assert(SocketListen(&server_cfg, server_res));
+}
+
+int main()
+{
+ int screenWidth = 800;
+ int screenHeight = 450;
+ InitWindow(
+ screenWidth, screenHeight, "raylib [network] example - network test");
+ SetTargetFPS(60);
+
+ // Run the tests
+ test_network_initialise();
+ test_resolve_host();
+ // test_socket_create();
+
+ // Main game loop
+ while (!WindowShouldClose()) {
+ BeginDrawing();
+ ClearBackground(RAYWHITE);
+ DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY);
+ EndDrawing();
+ }
+ CloseWindow();
+
+ return 0;
+}
\ No newline at end of file |
