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| author | raysan5 <[email protected]> | 2017-04-17 17:25:27 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2017-04-17 17:25:27 +0200 |
| commit | 4b8a0268ede4bd56a7b06fd2e2ea056f933f0f10 (patch) | |
| tree | aa91563c12ad9181b8ffe00ff2201c5ef7fce2ca /examples/physac/physics_demo.c | |
| parent | 881f134f4d2fb4419d50382284e19b4f8ca4660e (diff) | |
| download | raylib-4b8a0268ede4bd56a7b06fd2e2ea056f933f0f10.tar.gz raylib-4b8a0268ede4bd56a7b06fd2e2ea056f933f0f10.zip | |
Added physac examples to web
Some tweaks on original src files
Diffstat (limited to 'examples/physac/physics_demo.c')
| -rw-r--r-- | examples/physac/physics_demo.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/examples/physac/physics_demo.c b/examples/physac/physics_demo.c index 9bf04d50..1b54d51b 100644 --- a/examples/physac/physics_demo.c +++ b/examples/physac/physics_demo.c @@ -28,7 +28,6 @@ int main() SetConfigFlags(FLAG_MSAA_4X_HINT); InitWindow(screenWidth, screenHeight, "Physac [raylib] - Physics demo"); - SetTargetFPS(60); // Physac logo drawing position int logoX = screenWidth - MeasureText("Physac", 30) - 10; @@ -44,6 +43,8 @@ int main() // Create obstacle circle physics body PhysicsBody circle = CreatePhysicsBodyCircle((Vector2){ screenWidth/2, screenHeight/2 }, 45, 10); circle->enabled = false; // Disable body state to convert it to static (no dynamics, but collisions) + + SetTargetFPS(60); //-------------------------------------------------------------------------------------- // Main game loop @@ -120,6 +121,7 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- ClosePhysics(); // Unitialize physics + CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- |
