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authorRay <[email protected]>2021-04-22 18:55:24 +0200
committerRay <[email protected]>2021-04-22 18:55:24 +0200
commitdcf52c132fb0ca28f37dae9d957155e2541df812 (patch)
treeb6c263e59daba00fc33badd0a45fa6756d5df14c /examples/physics/physics_demo.c
parentf92ee46d86b5a0cfb05c10b0c31fb966a4784b44 (diff)
downloadraylib-dcf52c132fb0ca28f37dae9d957155e2541df812.tar.gz
raylib-dcf52c132fb0ca28f37dae9d957155e2541df812.zip
Remove trail spaces
Diffstat (limited to 'examples/physics/physics_demo.c')
-rw-r--r--examples/physics/physics_demo.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/physics/physics_demo.c b/examples/physics/physics_demo.c
index 98a92bcc..1acb0d13 100644
--- a/examples/physics/physics_demo.c
+++ b/examples/physics/physics_demo.c
@@ -54,7 +54,7 @@ int main(void)
if (IsKeyPressed(KEY_R)) // Reset physics system
{
ResetPhysics();
-
+
floor = CreatePhysicsBodyRectangle((Vector2){ screenWidth/2, screenHeight }, 500, 100, 10);
floor->enabled = false;