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| author | raysan5 <[email protected]> | 2015-09-02 01:06:55 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2015-09-02 01:06:55 +0200 |
| commit | 9a578c59624f671418a1f3b046b6b09aa4233909 (patch) | |
| tree | 9394a7458d11ea59f62fdf5b50d0669a5df425fd /examples/resources/shaders/shapes_base.vs | |
| parent | 0a345a6128de40229638c66ceb37728ae7e5f0c5 (diff) | |
| download | raylib-9a578c59624f671418a1f3b046b6b09aa4233909.tar.gz raylib-9a578c59624f671418a1f3b046b6b09aa4233909.zip | |
Added shaders examples resources
Diffstat (limited to 'examples/resources/shaders/shapes_base.vs')
| -rw-r--r-- | examples/resources/shaders/shapes_base.vs | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/examples/resources/shaders/shapes_base.vs b/examples/resources/shaders/shapes_base.vs new file mode 100644 index 00000000..78e543b7 --- /dev/null +++ b/examples/resources/shaders/shapes_base.vs @@ -0,0 +1,19 @@ +#version 110 + +attribute vec3 vertexPosition; +attribute vec2 vertexTexCoord; +attribute vec4 vertexColor; + +uniform mat4 projectionMatrix; +uniform mat4 modelviewMatrix; + +varying vec2 fragTexCoord; +varying vec4 fragColor; + +void main() +{ + fragTexCoord = vertexTexCoord; + fragColor = vertexColor; + + gl_Position = projectionMatrix*modelviewMatrix*vec4(vertexPosition, 1.0); +}
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