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authorChris <[email protected]>2021-03-19 18:19:10 +0000
committerGitHub <[email protected]>2021-03-19 19:19:10 +0100
commit45670fbf2d6ade37bce3c054421565abafde6aa3 (patch)
treee3eda4aae72492b715281c13cafe9b7748a5a78e /examples/shaders/shaders_basic_lighting.c
parent2f367a905ed7fd525e6629146ddc642531a3c504 (diff)
downloadraylib-45670fbf2d6ade37bce3c054421565abafde6aa3.tar.gz
raylib-45670fbf2d6ade37bce3c054421565abafde6aa3.zip
Optimize DrawTexturePro and DrawRectanglePro transformations (#1632)
* Optimize DrawTexturePro and DrawRectanglePro transformations - Add check so rotation is only applied if rotation != 0.0f. - Replace matrix usage by calculating the vertex data directly. * Fix error with windows build and trim whitespace
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